Probaly not enough players are using BLM in endgame content, so if rotation is too complex for your average player, then I can understand these changes.
Probaly not enough players are using BLM in endgame content, so if rotation is too complex for your average player, then I can understand these changes.



Of course they don't - and never will as long as the path of least resistance for players filling the caster slot with Summoner is still available. Job literally plays itself, has access to raise, has a raid buff, has rotational AOE healing, has 2-3 actual casted spells per minute between nigh endless supply of instantcasts, making SAMURAI more of a caster than Summoner.
Maybe if playing Summoner took a bit of finesse again and wasn't such a joke we'd see less caster spots be taken by the hamster wheel class.

It's about time BLM got dunked on. The other DPS have been ruined for years.

As someone who has tried to play black mage but couldn't due to ping, complexity and other issues - I am glad it is getting -some- difficulty reduction and something more standard which may be easier to play on a higher ping connection.
Especially since they changed SMN from a dot class which I really enjoyed before hand. I get why people are upset but I think overall the changes will feel fun.
It may be getting some difficulty reduction in terms of understanding the rotation, but actually executing it is going to be a huge pain in the ass, particularly pre Umbral Soul.As someone who has tried to play black mage but couldn't due to ping, complexity and other issues - I am glad it is getting -some- difficulty reduction and something more standard which may be easier to play on a higher ping connection.
Especially since they changed SMN from a dot class which I really enjoyed before hand. I get why people are upset but I think overall the changes will feel fun.
Between removal of Ice Paradox and certain procs, changing the mp management to ice only, and locking the new flare star accrual behind just two spells, it's going to be a pretty punishing mess.
Last edited by Turtledeluxe; 06-18-2024 at 01:37 PM.

Ultimates are very movement heavy.
Without non std play, blm will be *impossible* in high level ultimates.
Lack of non std means lack of flexibility in deciding when you canmove and when you can't. When ur in ice phase n when in fire phase. Matters somewhat in savage but it means death by n ultimates.
Plus the fun aspect is gone now
I play blm with high latency.
Blm is one of the jobs that doesn't require high ping.
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