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Thread: SAM casting

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  1. #1
    Player
    AsiTsurugi's Avatar
    Join Date
    Feb 2022
    Posts
    162
    Character
    Asi Tsurugi
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Before Yoshida does an asspull again about "People complaining were more than ones who weren't" with regards to this, casting is the last thing that gives uniqueness to SAM and lends to its job fantasy. Any bottom of the barrel creature that cannot handle that can go play literally any other class, or "take a break", or "play something else".
    (1)

  2. #2
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AsiTsurugi View Post
    Before Yoshida does an asspull again about "People complaining were more than ones who weren't" with regards to this, casting is the last thing that gives uniqueness to SAM and lends to its job fantasy. Any bottom of the barrel creature that cannot handle that can go play literally any other class, or "take a break", or "play something else".
    Reaper has a cast on communio so it's not wholly unique. Pedantry aside though, the cast on iaijutsu rules and I would be big mad if they cut it.
    (2)

  3. #3
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Arkdra View Post
    Reaper has a cast on communio so it's not wholly unique. Pedantry aside though, the cast on iaijutsu rules and I would be big mad if they cut it.
    Also, the casts being a problem is a general issue of EW's encounter design. When you make fights that make casters hate the fights, eventually you nab caster-adjacent classes. The problem is encounter design, not SAM cast bars. Things like SAM feeling like crap in Superchain 1 of P12S is a consequence of encounter design. SAM was fine in the prior 2 expansions, even with slower casts. Hell, it wasn't until EW that other casters like BLM or RDM started to really suffer as well. The problem is encounter design. Fix the encounters, the problem goes away.
    (2)