I like the cast timer on the skills, leave it in imo. Same for on reaper.
I like the cast timer on the skills, leave it in imo. Same for on reaper.


Hey good news!
In Dawntrail there's this new Job coming out called Viper, this Job has no casting and uses swords!
Guess what I like how Ninja looks but I think its one of the most annoying Jobs in the game to play. But instead of begging for it to be changed I let people who love the Job for how it plays to enjoy it, I am not the only person in the world.
Last edited by Ramiee; 06-17-2024 at 06:58 AM.
if they are going to insist we keep casting then i demand they add a counter/deflect/parry effect as compensation for us having to stand perfectly still in one spot because thats exactly what a SAMURAI would do if being charged at or being attacked is to deflect/parry then counter strike when an opening is visible.
the other Melee have the unfair advantage of being able to move freely and unbinded by a cast bar when a large AoE is about to hit at close range and they loose nothing from dashing out of the way compared to the samurai which looses its cast and then has to reset.
Last edited by ShadowyZero; 06-17-2024 at 08:15 AM.


You did. Third eye used to activate a parry now they just give you the resources for your ogcd attack if you use third eye correctly.if they are going to insist we keep casting then i demand they add a counter/deflect/parry effect as compensation for us having to stand perfectly still in one spot because thats exactly what a SAMURAI would do if being charged at or being attacked is to deflect/parry then counter strike when an opening is visible.



There's nothing lamer than a nerd who thinks they can look cool by putting down other nerds over some most arbitrary distinction only they can see. "Uhm yeah but actually at least I'm not into some weeb shit" *goes back to playing a raging fantasy berserker with comically sized axes* "Oh yeah this is the cool stuff"
You'd be 1000% cooler if you just owned the fact you like stupid fantasy bullshit. Every job is stupid fantasy bullshit, and it's great.
Last edited by ThorneDynasty; 06-17-2024 at 08:39 AM.
yea totally so i'm supposed to just sit down and take the abuse right? from those telling me to abandon my favorite job in ffxiv cause i don't agree with or dislike a factor about it right??? nah they brought the guns but i brought the heat back at them in case you didn't know this is a public forums an people are allowed to express their grievances with job design and gameplay i mean heck! the developers straight up ask for feedback nearly all the time even live!There's nothing lamer than a nerd who thinks they can look cool by putting down other nerds over some most arbitrary distinction only they can see. "Uhm yeah but actually at least I'm not into some weeb shit" *goes back to playing a raging fantasy berserker with comically sized axes* "Oh yeah this is the cool stuff"
You'd be 1000% cooler if you just owned the fact you like stupid fantasy bullshit. Every job is stupid fantasy bullshit, and it's great.
so why don't you just say you disagree with my take and move on with your life go bother another thread if you dislike this one so much![]()



You literally don't like the core feature or aesthetic of the job. What else are they supposed to say? You say it's your "favorite" but it really, really doesn't sound like it is. Have you even tried other melee jobs, which are exactly what you are asking for? Or do you just expect SE to rework SAM into something entirely different than what it has always been, just because you can't be bothered to level another job? What's going on here?
Last edited by ThorneDynasty; 06-18-2024 at 12:14 PM.
You literally don't like the core feature or aesthetic of the job. What else are they supposed to say? You say it's your "favorite" but it really, really doesn't sound like it is. Have you even tried other melee jobs, which are exactly what you are asking for? Or do you just expect SE to rework SAM into something entirely different than what it has always been, just because you can't be bothered to level another job? What's going on here?
okay i am going to need you to back up that statement you just said "Casting" is in no ways a core feature of samurai the job is not called "swordmage" it is called SAMURAI SAM-OO-REYE and like another poster you seem to have missed something i said previously i LIKE having a melee that has a single blade holstered to their waist and i grew up with plenty of jrpgs, anime, and watched some samurai flicks Auron in Final Fantasy X is also one of my most favorite final fantasy characters of all time and he is a literal samurai (even though his world calls him a warrior monk lol) i used to also main ninja back in the ARR and HW era if thats not enough for you to think i have a preference leaning more towards eastern then i honestly dont know what else to tell ya lol
and i have tried all the other melee jobs that currently exist but they don't vibe with me i don't like the positionals on monk but martial arts is cool and can be fun to watch, and i don't like spears or heavy armors so dragoon is not appealing to me, and i tried to like reaper but its just not my slice of bread or cup of tea its cool and all with its dark fantasy and forbidden power aesthetic it has going for it but for ME PERSONALLY i prefer and enjoy being a swordsman who claps back hard and fast with parrying/deflecting, and hard counters.
and since we are asking questions tell me why are you so against this? it wouldn't be anymore braindead then playing as a summoner or healer right now so explain to me your reasoning on how shortening, compensating, or removing the casts outright would possibly ruin samurai? they removed kaiten and yet there are still so many people playing samurai to this day i see them in duty finder and party finder all the time wether i'm playing on one myself or not.

I really could care less about the Op's argument, my issue with Samurai is the damage on the cast doesn't quite feel impactful enough on any mode, PVP/PVE so an increase would be nice, if not that I would like to see them remove the GCD of Kaeshi Namikiri to allow us to make a follow-up attack instead of waiting on the GCD. Samurai were also considered the knights of the east which while they never worse heavy armor like a night, I would like to eventually see a true deflection mechanic given to them. right now we have damage redirection and a small damage reduction, but nothing that makes them immune to damage for a brief period of time. I would honestly like to see this for SAM as i believe both of these points play true to the class.
1) Increase the damage of Ogi Namikiri since its a long cast (and yes 1.3 cast time is a long time in pvp and pve) or take Kaeshi Namikiri off the GCD so we can use our other abilities right away.
2) Give SAM a deflection mechanic that allows them to deflect damage for 2 seconds
Both of these open up a higher skill cap allowing people the freedom to outplay their opponents better or stay in the fight longer.
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