I get it, the frustration. Square could have put some effort into making non-standard feel more like the new standard for this expansion vs deleting it in favor of longer, more strict fire phases. Many players are confusing tracking server tics for complexity. It wasn't complex having to occasionally add, or omit GCDs to ice phase, it was tedious and out of our control. Could they have made changes to eliminate this need for external mods to track mana tics? Absolutely they should have. Could they have made the erratic on the fly choices to go between ice and fire for rapid optimizations before bosses leave, or for more optimized burst phases a new standard streamlined way of playing blm? Absolutely they should have. The design choices were subtractive. Should we be mad that tracking mana tics is gone? No that's a bit absurd, that wasn't what was complex about non-standard play, that was a bother.