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  1. #91
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by ThorneDynasty View Post
    There's nothing Chemist about Sage though? Or really even classic FF Sage.
    Cus that's meant to be Scholar. Really classical sage was just a better red mage this new sage is really it's own thing a sort of technomancer healer.
    (1)

  2. #92
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BlueMageQuina View Post
    And furthermore, we have Stop... it's just called Stun in this game and WHM uses it instead. It's funny because I remember in HW reading how they were considering giving AST something to compete with Holy but settled on giving it an oGCD stun with a cooldown so it wouldn't piss off WHMs. It would, but I'd still change to put Stop [Stun] on Gravity, Blind on Holy, Heavy on Dyskrasia, Slow on Art of War; it all seems more in line with job identity to me.
    Wouldn't a Heavy on Gravity make more sense? Like, you are literally crushing them under the weight of gravity
    (1)

  3. #93
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    First CBU3 rework? They sand off everything interesting about the class until it's a reskin.
    (1)

  4. #94
    Player
    BlueMageQuina's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    96
    Character
    Daddy Curaga
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Silver-Strider View Post
    Wouldn't a Heavy on Gravity make more sense? Like, you are literally crushing them under the weight of gravity
    I think that makes sense too for the spell itself because Gravity. For the job, I think the Stun makes sense as well because time.
    (0)
    I don't practice Soteria -- I ain't got no star globe ball -- If I had a million Broils -- Well, I... I'd cast them all
    If I could find that Haima -- And that Eos that she's found -- Well, I'd pop a DOT on Eos -- And I'd Combust her down
    When I really wanna play -- White Mage -- All I really wanna weave is my sublime -- cold, Blood Lily

  5. #95
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by BlueMageQuina View Post
    And furthermore, we have Stop... it's just called Stun in this game and WHM uses it instead. It's funny because I remember in HW reading how they were considering giving AST something to compete with Holy but settled on giving it an oGCD stun with a cooldown so it wouldn't piss off WHMs. It would, but I'd still change to put Stop [Stun] on Gravity, Blind on Holy, Heavy on Dyskrasia, Slow on Art of War; it all seems more in line with job identity to me.
    The stun on Holy is necessary because WHM does not have many off-GCD heals. While other healers can do AoE damage with GCDs and still heal the tank with off-GCDs WHM would be locked into spamming GCD heals and their damage would go downhill.
    (1)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  6. #96
    Player
    BlueMageQuina's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    96
    Character
    Daddy Curaga
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Tint View Post
    The stun on Holy is necessary because WHM does not have many off-GCD heals. While other healers can do AoE damage with GCDs and still heal the tank with off-GCDs WHM would be locked into spamming GCD heals and their damage would go downhill.
    Sorry, for misleading you with my rambling about lore as opposed to mechanics. My point was more that Stop already exists and we just call it Stun. That's all. I can understand the purpose of Stun on WHM's Holy and why other healers don't have it.
    (0)
    I don't practice Soteria -- I ain't got no star globe ball -- If I had a million Broils -- Well, I... I'd cast them all
    If I could find that Haima -- And that Eos that she's found -- Well, I'd pop a DOT on Eos -- And I'd Combust her down
    When I really wanna play -- White Mage -- All I really wanna weave is my sublime -- cold, Blood Lily

  7. #97
    Player
    suxalarteT's Avatar
    Join Date
    Jun 2024
    Posts
    4
    Character
    Arkus Tetralaxus
    World
    Louisoix
    Main Class
    Astrologian Lv 90

    +1 Agree

    #FFXIVHEALERSTRIKE
    (1)

  8. #98
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    I'm happy to watch astrodyne die. The cards is a start but that's a lot of play buttons. But really Astro is just white mage with a card mini game. Now the mini game has been pretty reduced so it just seems like white mage if you don't consider the cards. I see another card rework.
    (1)

  9. #99
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,960
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    What's really priceless is they sort of hyped this to be a huge change, considering it was first promised to be a 6.3 change but pushed back to 7.0. They made it sort of like a big deal only for... ... ... lol.

    Come I clap for you, whoever green lighted these changes.
    (0)

  10. #100
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    There's nothing Chemist about Sage though? Or really even classic FF Sage.
    There's Chemist in the names of the skills, but that's about it. What we mostly have is confirmation from the devs that it started as a chemist job and the design was pushed into Sage because chemist as a concept is (and I am inferring the reasons here) (a) too variable and (b) lacking potent weapon designs.

    And the design of the job does still retain a lot of Sage-ish elements.

    1. Healing and damage magick? It's the healer that plays with damage/healing conversion.
    2. The costume very much resembles the original Sage, other than the headgear.
    3. The weapon is basically four crystals of light: i.e. the prerequisite to unlock the Sage job in FFIII.
    4. The addersting/addersgall and milpreves, as well as the default noulith shape, in my opinion feel like they could have been referencing the "fang" magical items from FFII/FFIII.

    You can definitely see some sort of logical throughput of Sage being based on the FFIII version, but with the heavy condition of not using actual BLM or WHM to prevent it conceptually overlapping with RDM.
    (0)
    Last edited by SeverianLyonesse; 06-14-2024 at 02:09 PM.
    Shadowbringers derailed FFXIV. Both the story and the job/combat design. It was not worth it.

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