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  1. #1
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    It's easy to understand when you really think about it, people who master non-standard have optimized the punish out of the job. When you know how to adjust your rotation for every situation you will no longer feel any urgency ever. This defeats the entire purpose of the job design, which is for fire to feel really desperate and urgent to get all your potency out in the limited window of time you have. This is why astral soul was added and made necessary on top of getting deleted if you leave astral fire. You now have forced urgency. This is by design and a good thing.

    You shouldn't be able to break the core identity of the job design and be more optimal by avoiding to play it as intended. I can see why people are uncomfortable around the changes, because they are used to not being punished as a black mage player. They are used to feeling comfort in adaptibility to avoid ever wasting, and on top of this they are playing in the most effective way possible from a potency perspective.

    You act like people like me really care about where they stand in the skill level hierarchy. I care about what I am trying to aim at, and if non-standard is the meta then that would be what I am aiming at even if I currently play really poorly. I am a relative beginner to this game and will be for a long time. Non-standard destroys all urgency in black mage and replaces it with calculated adaptability. It's not harder once you learn it, it's actually easier. Which is why people are struggling with the changes. They will have to actually play BLM the hard way and deal with being punished for misplay. You will have to deal with not being able to get out astral soul all of the time. You will have to deal with the job design for once.

    If you don't like the job design of blm, just play pictomancer or something else. BLM has always been about feeling really pressed to get all your potency out before your fire burns out. Non-standard removes this entire feeling from the job. It'd be fine if non-standard wasn't the meta, but the meta shouldn't destroy the core identity of the job.

    You can throw a fit all you want and get as mad as you want to get at me, say whatever insults you want to say. At the end of the day I am correct and the devs are too.

    The real benefit of nonstandard was the freedom to adjust how long your lines were and to move instants around to wherever you'd want them. It's incredibly liberating and with enough skill you can run circles around RDM. For a lot of people nonstandard is straight up easier, across all skill ranges. It doesn't take a postdoc in statistical thermodynamics to pick up the basics of double transposes or recovery lines. All these changes will do is compress the skill range and BLM does not need a higher skill floor than what it already has.
    ^^^^^^
    I played non-standard to get the most out of my damage when I had to move I didn't do it because it did 2% more damage.
    If you don't like playing a punishing job, just say so. Non-standard is not how black mage is supposed to feel.
    (2)
    Last edited by HikariKurosawa; 06-11-2024 at 05:31 AM.

  2. #2
    Player
    Doublejho's Avatar
    Join Date
    Aug 2015
    Posts
    31
    Character
    Kirara Hartmann
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    [nonsense]
    a few things;
    - you're more likely to be punished for doing nonstandard wrong than standard
    - standard can perform essentially equally to nonstandard for dps
    - nonstandard comes with just as much urgency if not more than standard, standard doesn't put you into situations where you have literally 0 seconds of free time to waste, your procs matter less and your timers matter less than they do in nonstandard
    - nonstandard is still about maximising your fire casts, it's just maximising the amount you do compared to everything else too
    - nonstandard isn't the meta, standard is, hence why it's called standard and not non-standard; meta things are the standard, that's what a meta is
    - nonstandard is more in the spirit of BLM because the job has always been about optimising your freeform rotation to match a fight, standard is not optimising your rotation and is putting it on rails
    - nonstandard can also optimise your damage when stationary, and even render you LESS mobile than standard depending on the line you're doing, it's not something that suddenly turns you into a ranged physical dps necessarily

    - finally, you're talking complete and utter nonsense here, i can only be astounded by your sheer confidence in your own opinion and how persistently you can keep pushing it despite you being the only one who thinks it's reflective of reality, if this isn't bait you are a marvel of ego

    hope this helps
    (11)
    Last edited by Doublejho; 06-11-2024 at 09:58 AM.