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  1. #1
    Player
    Bloody_Kenny's Avatar
    Join Date
    Jun 2016
    Posts
    38
    Character
    Goro Majima
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Valence View Post
    The current main problem right now to my eyes is the rigid flare star gauge. Would work a lot better if it behaved like SSS on MNK, with potency increasing the more you have stored.
    To support that idea, they need to significantly buff Flare Star, because with current potency the Flare Star itself is slightly stronger than Despair (350p>340p). So if you split it its total current potency for set potency per sticker (58.3p~), you still want 6. Even with 5 stickers, the total potency will be lower than Fire IV, making it a useless button to press. Of course, numbers can be adjusted, but considering the damage they set for this spell in the first place, it doesn't feel like devs want it to be something that high in damage (granted, it is still the strongest fire spell in the kit).

    Probably what I prefer is for stickers to go from phase to phase, so you do not have to spend them in the same Fire cycle. But I worry that this may cause some misalignments where you have to cast Flare Star in some weird place to prevent overcap.

    In other positive news, it seems like in the build Yoshi-P was showing today, Manafont has a 100s cooldown. A small win for fellow BLMs.
    (1)

  2. #2
    Player
    AluneTempest's Avatar
    Join Date
    Dec 2021
    Posts
    84
    Character
    Yor Forger
    World
    Behemoth
    Main Class
    Blue Mage Lv 80
    Maybe in 3 years BLM will be interesting again as they say on focusing on making the jobs interesting, i don't see any big changes coming because they clearly don't listen to feedback as you can see when they remove Kaiten.
    For me all the fun and uniqueness of the last job that you really need to think is gone, you just have a linear rotation like every job in the game and thats it.

    Some people here that loves to talk about ultimates and job optimization and don't even do endgame content in the first place, just like to be on the opposite side to annyoing people.
    (1)

  3. #3
    Player
    Keichi's Avatar
    Join Date
    Sep 2022
    Posts
    287
    Character
    Maric Ward
    World
    Lich
    Main Class
    Black Mage Lv 100
    What i wonder:

    The current potency says, that high fire2 is going down to 100.
    How much is than normal fire 2 for lower lvl?
    Fire 2 at lvl 75 is allready 100 potentie. When its evolved form has the same number, would it mean, that fire 2 would only be 60 or 80. What looks very weak for a aoe "rotation".
    (1)

  4. #4
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Keichi View Post
    What i wonder:

    The current potency says, that high fire2 is going down to 100.
    How much is than normal fire 2 for lower lvl?
    Fire 2 at lvl 75 is allready 100 potentie. When its evolved form has the same number, would it mean, that fire 2 would only be 60 or 80. What looks very weak for a aoe "rotation".
    You can't take media tour potencies as gospel truth. We need to see the values on the live version. So don't worry too much about that yet.
    (Unless some official notes came out in the meantime, but I think not)
    (1)

  5. #5
    Player
    Bloody_Kenny's Avatar
    Join Date
    Jun 2016
    Posts
    38
    Character
    Goro Majima
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Keichi View Post
    What i wonder:

    The current potency says, that high fire2 is going down to 100.
    How much is than normal fire 2 for lower lvl?
    Fire 2 at lvl 75 is allready 100 potentie. When its evolved form has the same number, would it mean, that fire 2 would only be 60 or 80. What looks very weak for a aoe "rotation".
    Yes, as of Media Tour build, the potency of Fire/Blizzard II is 80. Ofc, numbers probably going to be tweaked. Because, with Media Tour potencies, using High Fire/Blizzard II is unefficient damage vise. It deals more damage to go like Transpose - Freeze - High Thunder II/ Foul - Transpose - Flare x2 - Flare Star - Transpose. I would use like, High Blizzard II once to start the rotation, and the just forget about both High spells, unless they buff them.
    (0)

  6. #6
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Keichi View Post
    What i wonder:

    The current potency says, that high fire2 is going down to 100.
    How much is than normal fire 2 for lower lvl?
    Fire 2 at lvl 75 is allready 100 potentie. When its evolved form has the same number, would it mean, that fire 2 would only be 60 or 80. What looks very weak for a aoe "rotation".
    Welcome to Black Mage, the only class in the game that is constantly and consistently nerfed in older content because the devs have such limited room to grow it without making it overpowered or breaking its timer-based structure, that things have to be nerfed for other things to be added without being overpowered. Don't believe me? ARR (Flare single target rotation.) Heavensward (Ley Lines, including future expansions. Good arguments the fire 4 changes have been buffs,) Stormblood (foul,) Shadowbringers (Xenoglossy, for a time.) Now we have endwalker and losing paradox in ice, as well as the changes to thundercloud hurting pre-60 especially. It's honestly impressive that this class used to be one of the best DPS in every expansion, and has slowly become the worst in all older expansions. I think its only real holdout still is heavensward, where the fire 4 changes were kind of huge for it, namely going from 4/cycle to 6/cycle, doing more overall damage, at a slightly faster GCD.

    It's kind of impressive how this is the only class that really has this problem. At a certain point the devs will give it the leveling rework it desperately needs.
    (1)

  7. #7
    Player
    wildvenonat's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    127
    Character
    Pompadora Dora
    World
    Marilith
    Main Class
    Fisher Lv 100
    It's kind of amazing that they found a way to make it even worse in UWU/UCOB when during EW it was already at "are you CERTAIN you don't want to play SMN?"
    (8)

  8. #8
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by wildvenonat View Post
    It's kind of amazing that they found a way to make it even worse in UWU/UCOB when during EW it was already at "are you CERTAIN you don't want to play SMN?"
    XIV'x complete disregard and abandonment of the enjoyment and replayability of low level content while both forcing people to replay it in the msq and touting it as enjoyable content is appalling. The leveling experience in this game is awful... might as well have slashed half of it if they insist on making jobs completely unbalanced and awful to play at lower levels.
    (14)

  9. #9
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Galvuu View Post
    XIV'x complete disregard and abandonment of the enjoyment and replayability of low level content while both forcing people to replay it in the msq and touting it as enjoyable content is appalling. The leveling experience in this game is awful... might as well have slashed half of it if they insist on making jobs completely unbalanced and awful to play at lower levels.
    I appreciate that GW2 doesn't GAF that syncing down a max character makes older content "trivial" but not without consequence.
    (3)

  10. #10
    Player
    itu_'s Avatar
    Join Date
    Mar 2024
    Posts
    1
    Character
    Itu Wizard
    World
    Faerie
    Main Class
    Black Mage Lv 90
    I actually can't believe they murdered BLM like this. I also can't believe people who don't play the job (and barely play the game!) are happy to celebrate as if they are gaining anything from such a unique and interesting class being gutted. A vibrant community had formed around black mage exploration and optimization, and we were excited and ready with all sorts of ideas and tools to approach the new version of the job. Now there's nothing. Nothing at all, everyone is leaving.

    Anyone who does not understand what the flexibility and interesting parts of the job were that are now completely gone, this is a good place to start reading about it: https://www.thebalanceffxiv.com/jobs...dvanced-guide/

    It is very clear by looking at the people in both sides of the argument, which side has the players that love and play the game. And it is sad.
    (20)
    Last edited by itu_; 06-17-2024 at 12:56 AM.

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