Quote Originally Posted by Tsiron View Post
The devs: "Preserving the various Jobs' visual identity is very important to us"

Also the devs: "SCH turns into a WHM at level 100(?)"

The Sad thing about this, isn't about Preserving.

It's that people think they know the Job, but they don't.

Seraphism isn't turning into WHM, it'd turning into a High Vfx Heal Mode based on basic concepts related to Scholars.

(WHM is Light Aspected Nature skills, and communion with elementals -which are far from angels. and more akin to forest guardians/dryads)

and people are misunderstanding that.

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But agreed that they don't necessarily understand when it comes to other topics.

At least they are reluctantly worn into a position where they have to admit, it's something that they inevitably have to implement.

(At least for none AF, or at Maximum. Everything. Everything, unless its something back end. Like how GMs are Equiped. Which is fair enough to be impossible.)