Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 81
  1. #11
    Player
    Sjol's Avatar
    Join Date
    Apr 2024
    Posts
    276
    Character
    Sjol Fantl
    World
    Mateus
    Main Class
    Dancer Lv 90
    There are 32 reasonably accessible non-meta keys with the left hand on all QWERTY keyboards. Some keyboards have additional access but have you reaching into the right-hand area.

    However:

    Some of those aren't really usable for actions: ESC, CAPS, TAB (3)
    Some are needed for targeting: F1-F6 (6)
    Some are needed for movement: WASD, SPACE (5)

    Leaving us with: ~, 1, 2, 3, 4, 5, 6, Q, E, R, T, F, G, Z, X, C, V, B (18)

    You need a certain number of actions for non-combat things: mounting, etc. This is up to the player.

    It's also inaccessible to force more than two buttons to be pressed with a single hand at the same time. You might be able to do it, but not everyone can, comfortably.

    That leaves us with 18 unmodified and 18 modified buttons, for a total of 36 for everything. If you reserve just 4 for non-combat purposes, that leaves you with a cap of 32 actions.

    That said, I don't think you really need 32 buttons to make a meaningful rotation based on playing other MMOs and even PvP in this one. We do have some jobs that push right up to that limit, and I think a couple that push past it. Honestly, I would like to see a hard cap of 32 actions per job, if not a little bit lower.

    I do think that if SE got rid of the role actions and replaced them with individual job actions, they could free up a lot of button and design space as well as separate the jobs more in terms of design space.
    (4)

  2. #12
    Player 1313's Avatar
    Join Date
    Apr 2024
    Posts
    347
    Character
    Payne Leonhart
    World
    Jenova
    Main Class
    White Mage Lv 100
    Any more than 32 buttons is pretty much unplayable, on controller, no thank you.
    (9)

  3. #13
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    As a controller player, I have a quick access to 48 slots at the moment (16 on main hotbar, 16 on upper hotbar accessible through 2-click on trigger, then another 16 on LT+RT/RT+LT combos).
    With all due respect, we don't need more than that. What are you going to do with all those buttons even? What are keyboard players supposed to do with 48+ buttons to smash?

    (And then there are 5 more hotbars I'd need to access through RB + their number, which still doesn't take that much time frankly, so that's another 80 slots that are in a fairly fast access. If you're actively using more than 128 buttons and need more than that - I have some questions, because I honestly have no idea why would you need that many ever, anywhere).
    (6)
    Last edited by Halivel; 06-05-2024 at 12:47 AM.

  4. 06-05-2024 12:51 AM

  5. #14
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    SAM didn't lose Kaiten because of button bloat, it was lost due to redundancy. You need to use two weaponskills at the minimum to acquire a Sen to use a Midare ability, 5-6 WS to use tekko, and a total of eight WS to use Setsugekka. Why players enjoyed having to press yet another button to use midare skills is beyond me. It makes them feel like a Jedi? An anime version of a samurai instead of an actual one? I would take Seigan over it 10 times out of ten if we could have one back.

    Some skills are needlessly tacked on, and the game could actually use some additional pruning and consolidating before adding even more buttons to press. Console players do not need additional hotbar space. Current controller set up has a budget of 48 slots that can be allocated. Even with some of these spaces being used for things like limit break, pots, sprint, menus, etc. It is still more than plenty. The APM for some jobs is already ridiculous.

    I find it better to have fewer more meaningful skills to make gameplay interesting than excessive tacked on skills to make gameplay less boring. Just my $.02
    (9)

  6. #15
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by 1313 View Post
    Any more than 32 buttons is pretty much unplayable, on controller, no thank you.
    get good then, on controller i can use 25 emotes +all my abilitys and joking around at the same time with no delay lol
    (1)

  7. #16
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Gemina View Post
    SAM didn't lose Kaiten because of button bloat, it was lost due to redundancy.
    Shoha 2 survived, despite being redundant, to the point you could just literally slap it together with shoha with "600 to target and 33% for all remaining enemies" and it literally frees up that slot. There is no reason for Shoha 1 and 2 to both exist, they're simply a gauge dump every 3 Iaijutsu.

    Kaiten went away because it required even the littlest of thinking about your job gauge's resource management for your burst window. If it was about bloat Shoha fits the bill. If it was about redundancy Shoha still fits the bill.
    (4)

  8. #17
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    get good then, on controller i can use 25 emotes +all my abilitys and joking around at the same time with no delay lol



    Doubt.



    Or you're like, 17 and a pianist.
    (10)

  9. #18
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Doubt.



    Or you're like, 17 and a pianist.
    its not that hard we got 7 things you can instantly switch between without much movement of your hands lol its more diffuclt to use a keyboard with more than 12 abilitys than it is a controller with 100 abilitys

    one button is required to switch between our hot bars then we can instantly use the ability you can switch bars faster than the global cool down counts down lol\


    ps you have to be joking if u believe that its that hard, either that or you never played a fighting game on a console lol
    (1)
    Last edited by Graveyardprincess; 06-05-2024 at 01:33 AM.

  10. #19
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jijifli View Post
    Shoha 2 survived, despite being redundant, to the point you could just literally slap it together with shoha with "600 to target and 33% for all remaining enemies" and it literally frees up that slot. There is no reason for Shoha 1 and 2 to both exist, they're simply a gauge dump every 3 Iaijutsu.

    Kaiten went away because it required even the littlest of thinking about your job gauge's resource management for your burst window. If it was about bloat Shoha fits the bill. If it was about redundancy Shoha still fits the bill.

    It went away because it made the opener in endwalker a nightmare. Has nothing to do with job gauge and everything to do with the number of times it had to be pressed along with other ogcds in a short window.

    Remove namikiri and the problem goes away.

    Shoha 2 still should have been an upgrade to shoha though
    (3)
    Last edited by Valkyrie_Lenneth; 06-05-2024 at 01:48 AM.

  11. #20
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    its not that hard we got 7 things you can instantly switch between without much movement of your hands lol its more diffuclt to use a keyboard with more than 12 abilitys than it is a controller with 100 abilitys

    one button is required to switch between our hot bars then we can instantly use the ability you can switch bars faster than the global cool down counts down lol

    Yeah no. No it's not.
    (1)

Page 2 of 9 FirstFirst 1 2 3 4 ... LastLast