I should really leave it with what I've already posted, but I just seem to keep going back.
So to add to what Taranok has pictures of. I snipped Kal's hair and tried to do some overlays. It isn't completely perfect, but I tried to get it as close as possible. I to get a head on comparison, but I just couldn't get it right, so hopefully these do.
((As a note, this rounding of the face occurred in my Viera alt too, really not sure why this decision was made))

You can see the different outlines around the cheeks and chin. DT is the transparent overlay.






Quote Originally Posted by Taranok View Post
So, in the interest of better explaining (part) of the issue, I've decided to compare face 4 to face 1 in live and in the benchmark, on the 3/4 profile (roughly.) It won't be exactly 1:1, but is close enough to really showcase the differences. To better showcase this, here's a rough 3/4 profile of live and benchmark with the tip of the horn in face 4 roughly in the same vertical line as the corner of the lip


Of note is, check the contour of the cheek and chin. In live, face 1 has a more pronounced cheek and chin than face 4. Both are flatter for face 4, overall. Moving to benchmark, the chin of face 4 is more pronounced. Not quite face 1 levels, but still pronounced. Likewise, the cheek is more pronounced. Only it's actually more pronounced than face 1 now. As in, we went from having less pronounced cheeks than F1, to more pronounced. Of note, F1's cheeks are less pronounced in the benchmark as well.

This really should help showcase exactly why F4 looks so 'wrong' now. The chin and cheeks are just flat out wrong. Lips are surprisingly not that bad, dimples aside, but the cheeks are extremely bad.

Also showcases problems with face 1, such as the cheeks and chin changing, and I can't tell exactly what's happening with the eyebrows, but they look wrong as well.