I wonder what happened to 1.0 when development of the game was beyond redemption?
Maybe we need another Dalamud-levels of calamity... though who will be the next Lousioix to fulfill the role?? Alphinaud, perhaps?
I wonder what happened to 1.0 when development of the game was beyond redemption?
Maybe we need another Dalamud-levels of calamity... though who will be the next Lousioix to fulfill the role?? Alphinaud, perhaps?
Unlikely to ever happen.
1.0 was basically an unproven entry into the FF franchise and the MMO market which is why it's terrible design resulted in such a dramatic drop in players.
XIV now however is an established title with a reputation for being actually very good, even if we disagree with that general perception nowadays.
Last edited by Absurdity; 06-02-2024 at 05:17 PM.
Last edited by Absurdity; 06-03-2024 at 02:25 AM.
Because after the release and massive success of World of Warcraft in 2004 it became the new gold standard for what an MMO should be, and the slow-paced grind heavy style of Everquest, Dark Age of Camelot and XI had been on it's way out for a long time by 2010.
Last edited by Absurdity; 06-03-2024 at 02:51 AM.
Well, you won't find me calling BG3 an mmorpg but it does prove that that kind of gameplay and game design is still very much revelant.
The issue is no major or even minor mmorpg has tried to replicate it as an mmorpg unfortunately.
Game designers have this belief that people don't have patience for more tactical gameplay; again BG3 proved them wrong.
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