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  1. #1
    Player
    xivYuiM's Avatar
    Join Date
    May 2024
    Location
    Gridania
    Posts
    35
    Character
    Yui Moriyama
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    Tbh It could be saved just the community and players don't want combat to be saved... People would rather it be do it and be done with it instend of idk PLAYING THE GAME lol I'm not trying to be offensive but ... why are you playing a game if you dont want challanges to grow over and improve its not suppose to be easy...

    Combat can only be solved when se and community actrually says: NO Its not okay to preform this badly at level 100, and instead encourage people to challenge themselves and improve, If someone can't swim you throw their .... into the ocean/river or lake and let them figure it out you either sink or swim there is no inbetween..

    I'm sorry but we players have been excusing things that are just common sense at that level bracket that there is 0 excuse to not know by that point.

    sometimes just sometimes being a little rough and "mean" is the nicest thing you can do for someone that is something people dont accept
    Unfortunately this is something you see everywhere in life nowadays. In the case of this game specifically though, I would put a lot of the blame on square for forcing people to accept that type of behavior by forcing the level of "toxic positivity" that this game is known for. If I typed half of the messages that I sent during heavensward dungeons I would be permabanned in a heartbeat today. Any chat messages that are even remotely critical make me nervous I am going to get banned after I got sent to GM jail in ShB for telling my black mage to use AOE attacks during a roulette. They are so rabid about banning people that I have gone out of my way to only communicate using auto-translate since the day I was jailed. If SE and the game mods allowed people to say what they want I have a feeling the community (and the game) as a whole would look a lot different than it does now.

    Also, you have the type of people who will pull out the argument "What is common sense to you might be hard for someone else to understand!! Stop being mean!!!" Listen, most people don't truly expect everyone they meet to be a master of all jobs all the time. The type of people who cried about harassment when it was still (sort of) allowed are people who got flamed for doing things like not using CDs/stance as a tank, completely refusing to AoE, totally ignoring combos and doing like 70% less DPS than the other DPS players, etc. IMO people who play like that DESERVE to be flamed especially if they have had someone correct them and they just actively choose to ignore it. If it wouldn't get me banned I would have bullied these people until they either shape up or quit playing because they truly ruined the experience for everyone else. Instead we have a community that is overflowing with people who want to just stare at pretty lights while they drool on their keyboard and anyone who has a problem with it can't voice their opinion without fear of being banned and losing all of their progress.
    (7)
    Last edited by xivYuiM; 06-08-2024 at 10:28 AM.

  2. #2
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by xivYuiM View Post
    Unfortunately this is something you see everywhere in life nowadays. In the case of this game specifically though, I would put a lot of the blame on square for forcing people to accept that type of behavior by forcing the level of "toxic positivity" that this game is known for. If I typed half of the messages that I sent during heavensward dungeons I would be permabanned in a heartbeat today. Any chat messages that are even remotely critical make me nervous I am going to get banned after I got sent to GM jail in ShB for telling my black mage to use AOE attacks during a roulette. They are so rabid about banning people that I have gone out of my way to only communicate using auto-translate since the day I was jailed. If SE and the game mods allowed people to say what they want I have a feeling the community (and the game) as a whole would look a lot different than it does now.

    Also, you have the type of people who will pull out the argument "What is common sense to you might be hard for someone else to understand!! Stop being mean!!!" Listen, most people don't truly expect everyone they met to be a master of all jobs all the time. The type of people who cried about harassment when it was still (sort of) allowed are people who got flamed for doing things like not using CDs/stance as a tank, completely refusing to AoE, totally ignoring combos and doing like 70% less DPS than the other DPS players, etc. IMO people who play like that DESERVE to be flamed especially if they have had someone correct them and they just actively choose to ignore it. If it wouldn't get me banned I would have bullied these people until they either shape up or quit playing because they truly ruined the experience for everyone else. Instead we have a community that is overflowing with people who want to just stare at pretty lights while they drool on their keyboard and anyone who has a problem with it can't voice their opinion without fear of being banned and losing all of their progress.
    You don't need to "flame" someone. if you speak to someone , and there isn't a communication issue (translation, could also be potentially age)- and that person doesn't modify- maybe they aren't using tank stance, there are other cases- you can kick them. If you actually want to help people it doesn't take very long to say "Sorry, but if you don't use tank stance we can't continue".

    There's no need to bully people. If it happens enough then they'll learn (hopefully) , change jobs or quit.
    (1)

  3. #3
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by xivYuiM View Post
    If SE and the game mods allowed people to say what they want I have a feeling the community (and the game) as a whole would look a lot different than it does now.
    I think you are just downplaying what you actually said.

    I have not seen a GM a single time in this game. Ever. It's likely they reported you for your word choice, not why.

    Again, one of the good things about this game is that SE doesn't let it turn into a toxic cess-pool so that new players are welcome. Remember why we're not allowed to skip the MSQ cutscenes? Around late HW/early Stormblood MSQ dungeons was a one hour commitment with a 500 tomes reward. They cut both in half, and also removed half of the ground you had to cover during it. But I remember when people would rudely spam comments to skip the cutscenes to new players so new players were told over and over again to not enjoy the game, to skip the cutscenes, to spoil their experience by watching tutorials, to do things perfectly out the gate or get kicked. That was ARR and HW. That had to change.

    People still send messages over cutscenes and it's annoying, but at least we no longer have dungeons in newer content that spend 10 minutes in cutscenes at the beginning.

    Why do people think they are entitled to being rude, if someone has a really short fuse, they should not be the one to explain the game mechanic.
    (1)

  4. #4
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Difficulty does not mean "bad," and easy does not mean "good." The opposite is also true. Whether something is challenging or easy does not directly correlate with how fun something is because what makes a game entertaining is built on a multitude of other factors. Animal Crossing is a widely successful and fun game, and it's also very easy and relaxing. A piece of that equation, though, is also subjective. Different people find different things fun, and that's why older job design was well-liked and successful.

    Not all FFXIV content contains a lot of difficulty. Most of it requires very little from the player, and that can make for a very dull and monotonous experience for people who have a higher understanding of the game's mechanics and have pursued harder forms of content. But what allowed that content to still be enjoyable before was jobs having more ways to push your performance and master the job. And what was beautiful about that was that added complexity was optional. The game did not demand you play your role to perfection, or even close to it. If pushing your performance on a job wasn't interesting to you, you weren't required to do it. You could still approach your job at a surface level and get through anything the game will throw at you. By removing that added complexity, all that's been done is that optional difficulty that allowed some people to enjoy all content to some level regardless of difficulty to be alienated from the majority of FFXIV's content.
    (8)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,068
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    The edge is seeping
    (0)

  6. #6
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,426
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    They need to reconsider the identity of the jobs and start working from there...

    I think a strong start would be getting all the jobs to be more different from each other again... Split the tanks between Physical and Magical, and make fights that focus on different things than just needing mitigation for the occasional magic damage tank buster.

    Healers have kind of been completely neglected since Stormblood... And they don't even seem to remember that SCH is a Fairy themed healer by giving it an angel form...

    The DPS classes do feel somewhat different, it's almost like the only work being done on gameplay is all spent on the DPS. Not on any of the other roles, or any of the fights. Everything that isn't DPS gameplay is just an afterthought.
    (5)

  7. #7
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by ty_taurus View Post
    It’s so bizarre to me that a game that lets you change jobs whenever you want continues to eradicate play styles in the effort to make all jobs the same. Do you like positionals? Gone. Do you like DOTs? Gone. Do you like pet management? Limited job only. Do you like RNG? Getting purged with each expansion. Do you like offensive healers? Gone. Do you like aggro management? Gone.
    Because FF14 players are like toddlers saying "mom I want that toy" and you must buy that toy for them because they will scream and shout otherwise. And then two days later they get bored of that toy and move back to their other toy.
    (3)

  8. #8
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by HighlanderClone View Post
    Because FF14 players are like toddlers saying "mom I want that toy" and you must buy that toy for them because they will scream and shout otherwise. And then two days later they get bored of that toy and move back to their other toy.
    As a healer, I've been asking for "toys" to play with for 5 years.

    (12)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  9. #9
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by ty_taurus View Post
    As a healer, I've been asking for "toys" to play with for 5 years.

    And you will continue waiting for "toys" to play with for the rest of the game.

    FF14 is not in the business of catering to players with an IQ of higher than 70.
    (6)

  10. #10
    Player
    Pip_Chick's Avatar
    Join Date
    Jan 2022
    Location
    Yak T'el
    Posts
    1,133
    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HighlanderClone View Post
    And you will continue waiting for "toys" to play with for the rest of the game.

    FF14 is not in the business of catering to players with an IQ of higher than 70.
    So what you are saying is... I have to pretend I am just as lobotomized as my Faerie and SE will give me my Dots and possibly an ulobotomised Faerie back?

    Better start dragging my knees on the pavement!
    (0)
    ₍ᐢ. .ᐢ₎

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