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  1. #11
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,828
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    The reason is simple: There exists a player that both cares about being optimal and also enjoying the job fantasy to the fullest. Having non-standard being the meta potency denies this player their maximum satisfaction just to please people who like to parse highest and don't care about job fantasy.

    The aforementioned player is the most important player in the game. Obviously what they desire should be meta. Not casting ice magic and casting way less fire 4 is an abomination to that player. If you don't see why xenoglossy isn't any different to blizzard 4, you're not that guy pal.

    It's not complicated. Non-standard being the most optimal way of playing the job was a waste.
    The “the job fantasy is the way to the best DPS” and not “the optimiser is the way to the best DPS” is the most important person why exactly?

    Especially given almost all the modern jobs are an affront to the lore they are built on, hell a job like SMN doesn’t even have lore anymore but it’s better because it “feels” like a SMN

    I can scarcely think of a job that actually fits its lore at this point yet lore enjoyers are apparently most important

    Quote Originally Posted by Ianmaru View Post
    yeah it's definitely intentional. what's not intentional is the current nonstandard play.
    the game doesnt have elemental strength/weakness mechanics, so blm whose identity is hitting enemies with the elemental spells they're weak against, need something new to make their elemental spells relevant. Their solution is make all the different element spells have their own use, so we have a reason to use all the different element. They make lightning element: DoT, fire element: pure damage, ice element: MP recovery. on paper it looks good. but in practice, with the current job mechanic that relies on mp ticks, ppl find a way to recover MP without casting the ice spells. which defeats the purpose of making the ice spells recover MP.
    So the point is they want all the 3 elements used properly, instead of having the ice spell avoided due to the non standard play.
    Here is an example of the job not fitting the lore. The lore states umbral ice is a rest phase to recover mana. It’s the act of being in umbral ice that recovers mana not casting ice spells specifically. So which is it? Is the lore more important or the “feel of he job”
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    Last edited by Supersnow845; 05-26-2024 at 08:57 PM.