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  1. #1
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I just don’t really see any benefit to this

    The lore states umbral ice is a state of rest and recovery, not specifically channeling ice magic helps recover mana, I don’t really see why xenoglossy in ice phase is any different to blizzard 4

    As for standard vs non standard I don’t really see the point in removing non Standard because full standard is still completely viable. In the current balance non standard optimised to hells and back is about top DPS while full standard BLM is still around average for a melee, that’s basically how BLM balance has always been. What’s the point of removing optimisation for those who want it
    (6)

  2. #2
    Player
    HikariKurosawa's Avatar
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    Jan 2021
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    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Supersnow845 View Post
    I just don’t really see any benefit to this

    The lore states umbral ice is a state of rest and recovery, not specifically channeling ice magic helps recover mana, I don’t really see why xenoglossy in ice phase is any different to blizzard 4

    As for standard vs non standard I don’t really see the point in removing non Standard because full standard is still completely viable. In the current balance non standard optimised to hells and back is about top DPS while full standard BLM is still around average for a melee, that’s basically how BLM balance has always been. What’s the point of removing optimisation for those who want it
    The reason is simple: There exists a player that both cares about being optimal and also enjoying the job fantasy to the fullest. Having non-standard being the meta potency denies this player their maximum satisfaction just to please people who like to parse highest and don't care about job fantasy.

    The aforementioned player is the most important player in the game. Obviously what they desire should be meta. Not casting ice magic and casting way less fire 4 is an abomination to that player. If you don't see why xenoglossy isn't any different to blizzard 4, you're not that guy pal.

    It's not complicated. Non-standard being the most optimal way of playing the job was a waste.
    (2)

  3. #3
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
    World
    Jenova
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    Scholar Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    The reason is simple: There exists a player that both cares about being optimal and also enjoying the job fantasy to the fullest. Having non-standard being the meta potency denies this player their maximum satisfaction just to please people who like to parse highest and don't care about job fantasy.

    The aforementioned player is the most important player in the game. Obviously what they desire should be meta. Not casting ice magic and casting way less fire 4 is an abomination to that player. If you don't see why xenoglossy isn't any different to blizzard 4, you're not that guy pal.

    It's not complicated. Non-standard being the most optimal way of playing the job was a waste.
    The “the job fantasy is the way to the best DPS” and not “the optimiser is the way to the best DPS” is the most important person why exactly?

    Especially given almost all the modern jobs are an affront to the lore they are built on, hell a job like SMN doesn’t even have lore anymore but it’s better because it “feels” like a SMN

    I can scarcely think of a job that actually fits its lore at this point yet lore enjoyers are apparently most important

    Quote Originally Posted by Ianmaru View Post
    yeah it's definitely intentional. what's not intentional is the current nonstandard play.
    the game doesnt have elemental strength/weakness mechanics, so blm whose identity is hitting enemies with the elemental spells they're weak against, need something new to make their elemental spells relevant. Their solution is make all the different element spells have their own use, so we have a reason to use all the different element. They make lightning element: DoT, fire element: pure damage, ice element: MP recovery. on paper it looks good. but in practice, with the current job mechanic that relies on mp ticks, ppl find a way to recover MP without casting the ice spells. which defeats the purpose of making the ice spells recover MP.
    So the point is they want all the 3 elements used properly, instead of having the ice spell avoided due to the non standard play.
    Here is an example of the job not fitting the lore. The lore states umbral ice is a rest phase to recover mana. It’s the act of being in umbral ice that recovers mana not casting ice spells specifically. So which is it? Is the lore more important or the “feel of he job”
    (1)
    Last edited by Supersnow845; 05-26-2024 at 08:57 PM.

  4. #4
    Player
    HikariKurosawa's Avatar
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    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Supersnow845 View Post
    The “the job fantasy is the way to the best DPS” and not “the optimiser is the way to the best DPS” is the most important person why exactly?

    Especially given almost all the modern jobs are an affront to the lore they are built on, hell a job like SMN doesn’t even have lore anymore but it’s better because it “feels” like a SMN

    I can scarcely think of a job that actually fits its lore at this point yet lore enjoyers are apparently most important



    Here is an example of the job not fitting the lore. The lore states umbral ice is a rest phase to recover mana. It’s the act of being in umbral ice that recovers mana not casting ice spells specifically. So which is it? Is the lore more important or the “feel of he job”
    Why? Because they try the hardest on top of playing the game for fantasy. People who care about non-standard are trying to break the game for higher numbers and couldn't care less about the satisfaction of the job design or spells that the devs created. If the highest potency was to press one button, the non-standard player would play that way.
    (0)

  5. #5
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HikariKurosawa View Post
    Why? Because they try the hardest on top of playing the game for fantasy. People who care about non-standard are trying to break the game for higher numbers and couldn't care less about the satisfaction of the job design or spells that the devs created. If the highest potency was to press one button, the non-standard player would play that way.
    Except non standard doesn’t break any lore conventions because as I said umbral ice is what restores MP, not channeling ice magic specifically, this is explained in the like level 5 THM quest

    If you oppose non standard lines it sounds like you actually oppose skills that facilitate their ability to exist (which is mainly transpose and xenoglossy) because remember the lore states there is no functional difference between xeno and blizzard 4 when in umbral ice because its umbral ice itself that allows for mana regen (same reason astral fire cancels natural MP regen)
    (1)

  6. #6
    Player
    HikariKurosawa's Avatar
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    Hikaru Kurosawa
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    Ultros
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    Dragoon Lv 95
    Quote Originally Posted by Supersnow845 View Post
    Except non standard doesn’t break any lore conventions because as I said umbral ice is what restores MP, not channeling ice magic specifically, this is explained in the like level 5 THM quest

    If you oppose non standard lines it sounds like you actually oppose skills that facilitate their ability to exist (which is mainly transpose and xenoglossy) because remember the lore states there is no functional difference between xeno and blizzard 4 when in umbral ice because its umbral ice itself that allows for mana regen (same reason astral fire cancels natural MP regen)
    You're bending the lore to suit your own narrative. Blizzard 4 is an amazing animation and it should be meta to use it. Also it doesn't matter, because non-standard is dead and gone. It makes sense, it was intentionally squashed because the devs don't want people to take blizzard 4 off their bars just to be meta.

    "Cocobani: Controlling the expenditure of your power requires an understanding of aetheric balance. The scales can tip in one of two directions─astrally or umbrally.
    Cocobani: When your mind and spirit lean in an umbral direction, your thaumaturgy is affected by a state known as “Umbral Ice.” The potency of your spells is diminished, but they also require less energy to invoke.
    Cocobani: On the other hand, a thaumaturge in the “Astral Fire” state will find the potency of his/her incantations enhanced, but at a greater cost to his/her aetheric stamina."

    It makes sense to interpret it the way you did, but even with this wording you can interpret it that you have to cast ice spells to actually lean your mind and spirit in an umbral direction. Now that the game system forces you to cast ice spells in order to regain mana, that interpretation becomes truth.

    Especially when you consider that transpose doesn't add to umbral ice at all. It switches your current state, and the timer starts to go down. If you use it again, you go into astral fire. Transpose is neither here nor there, it does not lean the mind and spirit in either direction.
    (3)
    Last edited by HikariKurosawa; 05-26-2024 at 10:28 PM.

  7. #7
    Player
    jazzcatte's Avatar
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    Sep 2015
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    Character
    Log Off
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HikariKurosawa View Post
    Also it doesn't matter, because non-standard is dead and gone. It makes sense, it was intentionally squashed because the devs don't want people to take blizzard 4 off their bars just to be meta.
    This is a really odd way to put this. People playing non-standard aren't using non-standard lines 100% of the time (that isn't usually possible or optimal). Non-standard lines provide additional flexibility to the rotation and allow players to fit it better into fights with downtime or phases that aren't friendly to a purely standard rotation.

    It would feel bad to lose that flexibility, which is why it would be nice if the devs would implement this (good! useful!) change in such a way that would still allow players to use more flexible lines on occasion (e.g. allowing t3 or xeno to restore mp in addition to b4/b1/umbral soul).

    Even if they don't, it's likely that some non-standard play will still exist, it'll just be much more niche (and likely a lot harder to execute and use, which I think goes counter to their intentions). We'll have to wait until we see media tour and/or the launch version of the job to know for sure, there are still open questions (does any mp at all restore from ticks when in ice, or is it 100% spells now? Does lucid dreaming restore mp? How much and when? etc.)
    (6)

  8. #8
    Player
    Ianmaru's Avatar
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    Aug 2023
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    Character
    Ianmaru Voltaire
    World
    Tonberry
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Here is an example of the job not fitting the lore. The lore states umbral ice is a rest phase to recover mana. It’s the act of being in umbral ice that recovers mana not casting ice spells specifically. So which is it? Is the lore more important or the “feel of he job”
    i would say its not 'not fitting', more like something thats not stated clearly.
    even if the lore states umbral ice is for mp recovery, but then the context is you need to cast ice spells and be casting ice spells during the phase, then it goes without saying that you need to cast the ice spells. but then making it based on MP ticks is clearly an oversight from the developers because again they intention is to make the different element spells to be used, not avoided. then the lore was written to fit the job mechs, which was made with the oversight.
    (1)
    Last edited by Ianmaru; 05-26-2024 at 11:10 PM.