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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ?
    I thought this was a thread about raises. I know you're eagerly looking for engagement (and who can blame you, there's none for healers in-game), but I'm just providing some insights into the problem around raises and how it impacts raid design. The tangent is completely unnecessary.
    (0)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,851
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lyth View Post
    I thought this was a thread about raises. I know you're eagerly looking for engagement (and who can blame you, there's none for healers in-game), but I'm just providing some insights into the problem around raises and how it impacts raid design. The tangent is completely unnecessary.
    You were the one who stepped in and strawmanned me being a healer main because I dared to suggest to that the DPS shouldn’t be locked to 2/1/1 as a solution to the rezz problem maybe take your own advice and keep to the topic of rezz and caster balance because changing the enforced DPS comp is one valid solution to fixing this balance problem

    Quote Originally Posted by Lyth View Post
    They should also stop enforcing double healer. That way you can have two slots to run damage tanks like DRK/GNB, and one extra slot to run a healer tank like PLD/WAR.

    Actually, maybe that's another way you can get a second caster. Just replace a healer with a support caster.
    I’d love to see your justification for how this comment has anything to do with caster raise and isn’t just an attempt to get a rise out of me because you don’t like me
    (1)

  3. #3
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ??
    Yeah, I have no idea what any of this has to do with the raise discussion.

    Back on topic, I think there's nothing wrong with letting jobs retain raise to fit in with their historical aesthetic. I do think that there needs to be some content-specific regulation on how often you raise. In normal mode content or 24p content, I think it's fine to keep things the way they are. In raid content, I think they should place a raid-wide cap on the number of times that raises can occur (i.e. 2-3 raises per party per pull). That will then lend more fights to be designed around attrition, rather than being always all-or-nothing checks.

    If that approach is taken, the broader issue around picking a job 'just for raise' can be mitigated by making raise more ubiquitous. Either you have more jobs across other roles that can provide raises, or you introduce a slightly less efficient raise action (i.e. Phoenix Down as a general action). I don't expect any of this to happen now, but I could see them looking at things like this for 8.x onwards.
    (1)