Sure, I just don't think anyone should care about preserving that engagement with the game if it comes at the cost of everyone else feeling suboptimal. You people need to get a life basically.A lot of the stuff I've seen about the BLM rework seems to be people cheering that the one job that has thus far escaped the cursed word 'streamline' is finally being brought down. It's kinda disgusting, like pure crabs in a bucket mentality. I don't even play BLM much, and when I do it's purely casually, but I was happy that BLM was still kicking with non-standard. I feel for 'em.
Have you considered people play non-standard rotations bc it's fun to apply yourself and push your limits?
How do you people not have this troll on your ignore list yet?
Honestly, BLM hanging on for so long gave me some hope that the dev team might know what fun gameplay looks like, but then they destroyed BLM.A lot of the stuff I've seen about the BLM rework seems to be people cheering that the one job that has thus far escaped the cursed word 'streamline' is finally being brought down. It's kinda disgusting, like pure crabs in a bucket mentality. I don't even play BLM much, and when I do it's purely casually, but I was happy that BLM was still kicking with non-standard. I feel for 'em.
Go figure.
To be fair, it's still kind of up in the air what the changes actually mean for BLM. But it's extremely telling of what kind of community SE has fostered with these design principles, that are supposed to reduce friction between players ironically enough, that when these changes are announced, people will read them in the worst way possible and cheer for another job to "fall in line", because screw anyone for actually enjoying the gameplay.
Last edited by ThorneDynasty; 05-24-2024 at 10:33 AM.
You act like it's not the norm to want to enjoy every job eventually. People are put off from engaging with jobs because of their current design and celebrate the changes because it means they are able to engage in them.To be fair, it's still kind of up in the air what the changes actually mean for BLM. But it's extremely telling of what kind of community SE has fostered with these design principles, that are supposed to reduce friction between players ironically enough, that when these changes are announced, people will read them in the worst way possible and cheer for another job to "fall in line", because screw anyone for actually enjoying the gameplay.
At the end of the day though, if you're maladaptive and can't embrace change your opinion doesn't really matter.
Very true. It seems "clunky" in this community often means "I couldn't be bothered to figure it out."
Telling other people to get a life while spending days trolling an MMO forum is certainly something.
It's pretty clear that what's really going on here is you're projecting your own insecurities onto everyone else. If instead of trolling this thread you devoted that time to learning the game you wouldn't need to lash out at people to feel better about yourself.
Who is lashing out or trolling? You're mad because you cant flex over the plebs anymore with your contrived non-standard gameplay, I am happy that the game is being designed better. Non-standard existing by definition means the jobs aren't optimally designed. You have a regressive mentality and you're mad because you're not being pandered to anymore. Not that they ever wanted your non-standard gameplay to exist.Very true. It seems "clunky" in this community often means "I couldn't be bothered to figure it out."
Telling other people to get a life while spending days trolling an MMO forum is certainly something.
It's pretty clear that what's really going on here is you're projecting your own insecurities onto everyone else. If instead of trolling this thread you devoted that time to learning the game you wouldn't need to lash out at people to feel better about yourself.
Maybe we should remove EXT, Savage and Ultimate because we don't want people to feel suboptimal. We should also make all actions into a single button and remove boss mechs so it looks at you and does nothing else, I'm sure then we've catered enough to people. Gameplay shouldn't be balanced around low level play only.
I know this person is trying to get reactions anyway (they've done it before), but I I've seen people express this opinion before about Jobs getting the skill celling lowered.
"I'm not crying, you're crying!"
-someguy
Dude is the walking definition of "My truth"
What's really annoying about these people is that they come in and say "This job sucks", so you ask them why it sucks, then they proceed to say that X sucks because of Y and then they describe a very wrong way of playing the job, so you tell them that they're playing the job wrongly and this other way is the correct way, and then they hit you with "Well then, the job is clearly badly designed, they should make it so that it's impossible to play the job wrongly".
And that's how you get stale design.
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