Quote Originally Posted by Kissune View Post
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I’m just going to explain my view on why I think DT ast has potential.

DT ast has 4 cards at a time when drawn, this flips to the other cards on next drawing of the deck, so 1st set is always going to be rng on what we get but becomes known for every subsequent drawing.

Now a system like that isn’t bad but definitely easy and requires little to think about.

This system however CAN become more complex depending on effects of the cards

What we know so far:

2 cards will be damage
2 cards will be restorative
2 cards will be mitigation
Lord/Lady will be drawn as well

We are ensured 1 of each type.

Again simple and a downgrade to SB, whether it’s an upgrade over ShB/EW will depend on each card’s effect specifically.

Say 1 damage card is 6% ranged 3% melee, and the other damage card is the inverse. This then forces you to think who best put card on depending on party like you do now for optimising. This is now set to rotate between both after 1st one drawn so gone are days of all melee cards or all ranged cards getting drawn.

Next let’s look at restorative

Restorative is vague and opens up some paths, it could be a burst heal (Lady exists so I don’t think they will do this), it could be a regen heal, it could be a burst mp heal (say 2k), could be an mp regen. The mp burst being 2k can matter and even be a dps increase for say BLM who can get extra Despair in, it isn’t a lot but you do have to start thinking is this mp boost beneficial now or later. This is the potential DT card system has, it can be made more complex, whether it will, is down to the devs(slim hope but it is there).


Mitigation cards can also be made in a few directions, shield/buff/debuff, I didn’t see any card hitting enemy so I doubt debuff card exists for DT, but it effectively could in the future if devs want to add it, it is an option now whether as before it couldn’t be because every card needed to be melee or ranged and provide damage up.



For me and for what I can personally see DT as an upgrade over ShB and EW, but it really will come down to whether or not card effects boil down to just 4 effects with 2 coats of paint each or 8 different effects, if the former it’s going to feel as boring as ShB -> EW but even slower to interact with cards if the latter, it has way more potential to retain some complexity even if draws are slower but ensured.