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  1. #1
    This is the one thing SE did differently from other MMOs, actually making monsters more than cardboard cutouts. Everything in life is attuned to something, thus why they make monsters have affinities as well.

    A monster that is clearly water based not having water's strength and weaknesses? What sense would that make? Logically you'd think striking a water creature with lightning would do more damage than striking it with fire, right? Why? Because water conducts electricity.

    Why wouldn't a water elemental conduct electricity? It's made of water.
    (15)

  2. #2
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    Quote Originally Posted by Elexia View Post
    This is the one thing SE did differently from other MMOs, actually making monsters more than cardboard cutouts. Everything in life is attuned to something, thus why they make monsters have affinities as well.

    A monster that is clearly water based not having water's strength and weaknesses? What sense would that make? Logically you'd think striking a water creature with lightning would do more damage than striking it with fire, right? Why? Because water conducts electricity.

    Why wouldn't a water elemental conduct electricity? It's made of water.
    What Elexia said sums it up.

    It'd be nice to see more MMORPGs adapt an elemental wheel themselves, really.
    (4)