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  1. #1
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Firon View Post
    If every mage that is gonna come out in this game they are gonna need to make every class have every element, tbh cause one day a blm can't do content cause everything is strong vs thunder,fire,/ice.
    Because one class should be effective against everything in the game.
    (0)

  2. #2
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    Mar 2011
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    4,948
    Ah, a modified version of the hybrid apocalypse nonsense. WoW's class balance says "hi". It is very possible to have jobs performing equally or near equally.
    WoW's class balancing isn't perfect or even close to it.

    You accuse me of hybrid apocalypse nonsense, when what you are proposing is essentially that.

    You say balanced, I hear boring.
    Pretty much this. I'm not even disputing that what you suggested might improve balance. But you don't have to take out distingushing features to obtain that balance.

    They broke the potential of having elements make a lick of sense when they removed (wtf?) water from the game, gave wind and earth to white mage, and made black mage elemental spells functionally different between elements.
    1) I'm sure water will come back.

    2) It's worth noting that other final fantasy games used a similar setup to what FFXIV is using. in FFTA and FFTA2, Aero and Water were learned by Bishop, which otherwise shares a lot of White Mage's functionality. It also learns Stone, though Stone in that game causes petrification, rather than damage. Black Mage traditionally has only had fire ice and thunder since the beginning of the series.

    3) I can understand being bothered by the functional differences, but it honestly makes the job more interesting and allows it to work better with the combo system. I like how many of the spells can inflict relevant status effects, in particular. Black Mage would be a lot more dull if all the spells were identical except for their element (and would be even more dull if the OP's suggestion were implemented so that there was no elements or minimal difference between elements)
    (5)
    Last edited by Alhanelem; 04-17-2012 at 11:18 AM.

  3. #3
    Player

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    Mar 2012
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    Surely the problem is not the elemental wheel but the fact that the single job that is supposed to be a magical attacker can't attack in every element. Maybe a non-elemental nuke is called for, ultima/shadowflare/comet/meteor etc have all been this type of spell in past FF games, why not do the same here?
    (1)
    What goes on in the forums stays in the forums.

  4. #4
    Player
    Firon's Avatar
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    Mar 2011
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    Ul'dah
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    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Roj View Post
    Surely the problem is not the elemental wheel but the fact that the single job that is supposed to be a magical attacker can't attack in every element. Maybe a non-elemental nuke is called for, ultima/shadowflare/comet/meteor etc have all been this type of spell in past FF games, why not do the same here?
    If they don't wanna give every class all ele's then they need to get rid of it.
    (0)

  5. #5
    Player
    DeadRiser's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Roj View Post
    Surely the problem is not the elemental wheel but the fact that the single job that is supposed to be a magical attacker can't attack in every element. Maybe a non-elemental nuke is called for, ultima/shadowflare/comet/meteor etc have all been this type of spell in past FF games, why not do the same here?
    This is what I'm talking about. I don't like the fact that even though it can attack in three elements, it's only main damage dealer is lightening.

    Don't get me wrong, I LOVE the elemental wheel Firon. Adds another type of element besides ranged and melee to combat. I would say some would agree that magic needs another overhaul for attack spells. Why can't we have an AoE and single target of each element? >.>
    (0)

  6. #6
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    The elemental wheel, and spells need to be redone pure and simple.

    Black Mage should get access to all spells with Aeroga and Stonega. Not thaumaturge though.

    Wind blowing out fire is stupid. Water has always been fires opposing force. I believe this is a failed "Twilight" effect.

    (Twilight effect-trying to make something new, but making something bad, and some how the minority that like it, somehow manage to keep it the same. Glittering vampires in sunlight instead of them exploding. It's dumbs.)

    Fire Water
    Lightning Earth
    Ice Wind
    Light Dark

    This is how it should be done.
    (1)

  7. #7
    Player
    Firon's Avatar
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    Mar 2011
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    Ul'dah
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    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    The elemental wheel, and spells need to be redone pure and simple.

    Black Mage should get access to all spells with Aeroga and Stonega. Not thaumaturge though.

    Wind blowing out fire is stupid. Water has always been fires opposing force. I believe this is a failed "Twilight" effect.

    (Twilight effect-trying to make something new, but making something bad, and some how the minority that like it, somehow manage to keep it the same. Glittering vampires in sunlight instead of them exploding. It's dumbs.)

    Fire Water
    Lightning Earth
    Ice Wind
    Light Dark

    This is how it should be done.
    Or they can do it the FF 1 way where most mobs was neutral and only a few them have weakness like i suggested.
    (0)

  8. #8
    Player

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    Mar 2011
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    and you guys complain I wanna remove stuff from the game... pfft.
    (1)

  9. #9
    Player
    Ramsey's Avatar
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    Aug 2011
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    Ul'dah
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    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    I enjoy Firon, that your suggestion to fix a system that adds complexity, depth, and unique elements to the game, is to remove it or make it meaningless.
    (0)

  10. #10
    Player
    SirOleas's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Elemental wheel is less effective with the current system.
    Sorry to say it, but Thunder is boss against anything I have encountered.

    They either need to boost the effectiveness of elemental resistance or make it so thunder isn't such a big player on the elemental wheel.

    Plus I am tired of using BLM on CC/AV/Ifrit
    (0)

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