i am not sure what you have given me here. it feels its the same situation as them thinking about job identity and someone jumping to conclusion that its going to be some big change when all it says it i have to think about it."→ 7.0 will be level 100, but I don't know what to do after 100, and the next level cap of 110 feels somewhat half-hearted
→ I need to think about it soon."
-Translated from: http://blog.livedoor.jp/umadori0726/.../60095229.html
Right, but the point is that level 110 would just be "half-hearted" or "half-assed" as it was otherwise translated by Japanese speakers on twitter. And I can't imagine a level squish would feel any less half-assed if he feels going passed level 110 would be.
I mean, it's really not something that matters to argue, but I just don't think assuming it's going to be as shallow as just more levels or squishing levels is the right approach.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
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