In FF14 I mainly play machinist and red mage.

As a red mage, I always have a small healer with me for the party. It's part of the personality of this magical DD.

Especially when a game content is completely new for a group, the red mage can support the healers in reviving and replenishing the players' life bar.

However, this costs the group DPS!

I still miss the ability to give a party member 20% of my MP since ShB.

If Square Enix were to remove revive and heal for the red mage, it would destroy the personality and playstyle of the red mage, which is based on dual-wielding spells, DD, and relieve healing.

If I only want to play DD, the machinist is my first choice.