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  1. #4301
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,173
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Occasional reminder WAR gets to have both Onslaught (unsure if damage stays) and Primal Rend as dashes.

    Plunge + Shadow Step do not have to be mutually exclusive, could've always made Plunge something more interesting while adding new dash.

    But I am sure the creativity is limited to their favourite tank.
    animation still has impact so probably leaning towards them still having damage on gap closers much more noticeable on the PLD since the Peiste wobbles.
    (0)

  2. #4302
    Player
    Vallerie's Avatar
    Join Date
    May 2018
    Location
    Limsa-Lominsa
    Posts
    117
    Character
    Valeria Ymir
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zairava View Post
    Yeah, I'm curious to see how they adjust the MP there, or if they adjust the costs across the board.
    This does make me wonder, though, what level Delirium is going to grant the combo at, and if Delirium is going to be pushed to a higher level, since Bloodspiller looks like it potentially isn't tied to it anymore.
    My guess would be that it's going to be like Berserks into Inner Release and Requiescat into Blade combo - Blood Weapon until 68, Delirium with Blood Spiller spam until whatever level we get the combo at, combo from then on.
    if they felt spicy, combo could have 50 blood cost on startup and 30s CD outside of delirium, but that isn't happening
    (1)
    Last edited by Vallerie; 05-18-2024 at 06:34 PM.

  3. #4303
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    669
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Oizen View Post
    No they're not.
    Core rotation is exempt from it. The consolidation option is for combo button skills like Gnashing Fang or the new Delirium combo.

    So the rotation will still basically be 123 spam until its time to mash whatever button you put bloodspiller on.
    Thanks.
    Now to just hope that the other changes will at least influence something in anything below savage tier. (doubtful)
    (0)

  4. #4304
    Player
    Keagian's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Keagian Lowell
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    The number one thing they need to do to make DRK's 123 downtime not be sleep inducing is to lower all its offensive CD to the 30s and 60s mark. Otherwise, we'll have two minutes of 123 with the occasional Delirium every 60s.

    However considering their track record, I highly doubt they even thought about the 123 downtime and DRK will be stuck with the most boring rotation of its life until the next expansion.
    (3)

  5. #4305
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    "Until next expansion", lol.

    I'm convinced at this point that they think current playstyle is a job identity and the only to actually tell them it is not is to kick a door down and deliver a handwritten letter in japanese.
    (2)

  6. #4306
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,369
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    "Until next expansion", lol.

    I'm convinced at this point that they think current playstyle is a job identity and the only to actually tell them it is not is to kick a door down and deliver a handwritten letter in japanese.
    It's also because a lot of people are clearly fine with basically eating tasteless rice gruel every day for 3 years, as long as CBU3 put some pretty sparkles on top of it.
    (5)

  7. #4307
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,173
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    "Until next expansion", lol.
    been reading that since stormblood
    (7)

  8. #4308
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Duskane View Post
    been reading that since stormblood
    Remember patch 4.3 DRK? Those were good times...
    (4)

  9. #4309
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,173
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    4.3 was pretty crazy for DRK huge buff to power slash,dark mind was 30% magic mit,less MP cost on grit and sole survivor was now usable in boss fights.
    also speaking of old skills they 100% should have axed delirium for dark side animation wise ill miss blood weapon but if it upgraded into darkside it would have been cool and honestly more fitting than delirium stunt actor gut punched animation
    (1)

  10. #4310
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    My absolute favourite was when they buffed delirium to have 80s CD to align with every 2nd Bloodweapon, which gave us 47.5% uptime on the Haste buff.

    Hey remember when speed on DRK genuinely influenced their damage by generating more MP under BW? CRAZY times.

    ...all they had to do was x1.5 Dark Arts cost and potency gain and all tbe "spamminess" wouldve been done for...
    (1)

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