Why do people who played the class because they liked the complications have to accept a lower overall quality of life in playing the job because other people wanted an aesthetic? Why should the wants of people who prefer aesthetics take place over the wants of people who want a challenging class to play?
And good golly, it wasn't that hard/complicated if you were just playing casually. The number of times I rolled into an alliance/raid roulette and the other AST in the player never used a single card... and we still cleared with no issues.... If I had a nickle for every time, I genuinely would be rich.
In order for MMOs to live and survive long term, they DO need some jobs with a high skill ceiling for players who LIKE the hecticness and intricacies. In FFXIV, the issue is that it just also happens the that intricate and hectic high skill ceiling job is ALSO the one that's "Pretty." And apparently the devs have decided that catering to the people who prioritize aesthetics is more valuable than having a robust job system that gives players of every skill level a chance to be challeneged.