Did I ever say the cards are the only problem with AST?Honestly with the 1 button damage rotation healers have, you might be onto something. Let me dosis a little faster.
Surely the cards are the problem with AST's design and not at all the fact that the healer role in encounters has been minimized while having only one button to press.
The only statement I made is that the current card system is an absolute bore and the DT system is worse.
But yes, tell me why other things being a problem means I can't criticise the card system.
The second part of my post wasn't directed toward you. I don't even disagree with the idea that the cards could be made better. Imagine if each card, on top of adding damage, could add another effect. Maybe some cards could proc something similar to Dancer's fan procs, or even be consumed like Royal Road to enhance the next card in different ways.
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The issue is that True RNG actually feels bad, like Minor Arcana. It sounds good in practice, but the truth is that people don't want it. They think they do, but they don't, and that's why people are malding. The key is the illusion of RNG - controlled "RNG", if you will. AST is supposed to manipulate the future, if the gameplay could reflect turning an uncertain future (card RNG) into a desirable effect, it achieves the job fantasy.
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