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  1. #1
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90

    New healers skills

    So with the dawntrail benchmark, a few things have been revealed.

    Sage
    It seems to have a big AoE attack. It kind of look like a Toxicon. With new damaging spell rank, ToxikonIII seems to be the most likely.
    It also seems to follow the animation evolution of the spell.
    ToxikonI : sparkling pink tiny laser
    ToxikonII : 4 big lasers
    ToxikonIII : 4 big lasers with a burst shot
    https://youtu.be/7EJfr9G95t4?t=123


    Astrologian
    The movement animation is the same as when casting aspected helios. The animation clearly refears to the sun. Helios being the sun's god, this could very well be "Aspected Helios II". We can see the little bubble/planet orbitings around, characteristic of helios' anilation.
    https://youtu.be/7EJfr9G95t4?t=157

    White Mage
    Same as the astrologian, the character animation is the exact same as MedicaII. The white animation on nearby allies suggests it is indeed a heal. The clear lily animation suggest it is a lilly spell.
    https://youtu.be/7EJfr9G95t4?t=271

    Scholar
    Looks like a debuff AoE spell. My first thought was an AoE chain stratagem, but the animation doesn't fit. Chain strategem is basically an analyse spell. This one has little time cog suggesting it is time related. SCH has many mitigation tools, I suggest this to be an extra -x% damage deal by targets in the area.
    https://youtu.be/7EJfr9G95t4?t=276

    Personal thoughts
    I feel like we've been presented the "weaker" new spell in our kit. The equivalent of protraction, aquaveil, exaltation and Krasis, the lv 96 spell.

    At first, I simply thought, AST got a new animation for aspected helios, Sage for Toxikon, WHM for MedicaII (IV?) and SCH got... AoE slow or whatever.
    But then I thought, wait, this doesn't make much sens, first they usually only reveal the "weaker" spell in those trailers, second, while the level 90 is quite unique to each job, the one before tend to fulfill a similar purpose among each healer as to keep them in balance. ToxikonIII, über Medica/Helios and SlowTime don't seem to achieve the same goal at all.

    Which leads me to believe that the lv 96 spell is for each job a situational enhancing tool which enhance one spell (or more).

    Just showcasing "ToxikonIII" as the new rank doesn't make much sens considering the 3 other healers get a much more interesting release. Eukrasia being only used for 2 spells, it feels like this could be a great way to have more spells tied to it.
    Following the "enhancing", I would suggest that upon certain condition, you can do Eukrasia -> Toxikon which results in ToxikonIII. Dealing more damage but perhaps also projecting an AoE heal.

    WHM seems to have a lily MedicaII. If it is just a straight up animation upgrade, when adding lilies? So far, all lilies spells are tied to the lily gauge. Giving this animation to MedicaII either means MedicaII now fills a blood lily (I don't believe that for an instant) or that now lily can do more than a regular CureII or Medica, but can also reproduce MedicaII. The spell isn't instant, which is at odd with the regular lilie animation...

    AST is the most in line with a simple "visual upgrade". but when considering WHM, it doesn't make sens. We also have Neutral sec which visually speaking is more akin to "nocturnial sec". Perhaps this is "Diurnal Sect". Big coppium here, the sect are back but as an ogcd. For instance, "Diurnal/Nocturnial" sect are 15s ogcd with shared CD which turn Aspected Helios into the appropriate version. Either a heal or a shield. This is Diurnal Aspected Helios. Aspected Helios currently makes no sens, aspected to what? we're in permanent "diurnal" stance. I don't think they'll lock us back behind one stance per fight. But since we kept noc sect through neutral sect, giving us both sect as 15-30s cd (or totally different one, like 15s for diurn, 1min for noc, 2-3min for neutral) would make the whole more cohesive.

    Following the idea of enhancement.
    Scholar doesn't get a heal, it seems like a debuff. ToxikonIII doesn't trigger an AoE healing animation so, could it be that ToxikonIII and "Timestop" are debuffs.
    This would further the distinction between pure and "shield" healers.

    Both pure get a boosted heal, both shield get a debuff.
    (0)

  2. #2
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,027
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sylvain View Post
    WHM seems to have a lily MedicaII. If it is just a straight up animation upgrade, when adding lilies?
    It's perhaps worth noting that Holy III picked up a lily-themed animation while having nothing to do with the lily gauge.
    (8)

  3. #3
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    858
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Given the visual, I really hope the new sage skill is something like a combo off toxikon (preferably oGCD) and not just a new skin for a toxikon III.
    (0)

  4. #4
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Sage, seems like an instant spell, the previous frames show no casting animation.



    Ast, is definitely a spell with cast time (check the blue swirl around the character), same as Helios/Aspected Helios.



    White Mage, is also a cast spell given the green swirl (and obvious casting animation) around the character.



    Scholar, uniquely it seems its the only one revealed to be a skill, given the teal whoosh effect around the character, it also means it's an oGCD.

    (6)

  5. #5
    Player
    hunter2's Avatar
    Join Date
    Dec 2023
    Posts
    74
    Character
    Hoon Tahtoo
    World
    Ragnarok
    Main Class
    Monk Lv 100
    The motif of gears, combined with the way the vfx slow down, make me think Scholar's skill is a time magic like Slow. Perhaps a targeted mitigation.
    (3)

  6. #6
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    477
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Will I get an actual kit or just be spamming broil this expansion?
    (13)

  7. #7
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,027
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by OliviaLugria View Post
    Will I get an actual kit or just be spamming broil this expansion?
    You'll be spamming Broil. If SE intended for you to be doing anything different, we would have heard it by now.
    (13)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,398
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by hunter2 View Post
    The motif of gears, combined with the way the vfx slow down, make me think Scholar's skill is a time magic like Slow. Perhaps a targeted mitigation.
    Oh yeah just what the most broken healer on the mitigation front needs, another mitigation
    (0)

  9. #9
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,027
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Oh yeah just what the most broken healer on the mitigation front needs, another mitigation
    If WAR is going to be broken, it's only fair that their BFF SCH is similarly broken. #AlkaZolka #Setoto
    (3)

  10. #10
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by hunter2 View Post
    The motif of gears, combined with the way the vfx slow down, make me think Scholar's skill is a time magic like Slow. Perhaps a targeted mitigation.
    That floor effect is so familiar, I swear I've seen it before.

    It looks like a debuff what with all the "indigo mist means its bad" visual clues, so it can be several different things. Maybe it's a spread debuff + freeze dot counter. It's strange because the target doesn't seem to get the visual for "slow" that other effects apply.
    (0)

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