Only disappointment I have from whats been shown is prolly the lack of variety, only the 2 smns, the 1 weapon, and the 1 landscape...not too creative as an artist are we?...
Only disappointment I have from whats been shown is prolly the lack of variety, only the 2 smns, the 1 weapon, and the 1 landscape...not too creative as an artist are we?...
I have not done a 180. In fact I will probably level it so I have all the casters done but I don't think it will be something I really enjoy any more than I did when it was first announced. At least they toned down the extreme neon plastic splats so they are not so headache inducing. I will give them that much.
I don't like it, the effect looks ugly and childish af.
We could've go with ffxiv concept art style or hingan style (like Okami game), instead we get silly moogle and teeth
Agree. Some of it is more in line with xiv's "aether" magic effects, but some of it goes into coloring book land for no real reason. Krile's not a child nor is xiv's supposed to tarrget preteens. Main reason I'm liking picto is the use of hammers, as brief as it is; as well as geogreen mage approach.
Seems like they’re doing the same thing they’re doing with the exist jobs… they have plans for next time around, and we got some big flashy 100 level skills, but everything is kind of in a transition phase to whatever they’re planning to do in 8.0, which will supposedly lean more into the job identities.
That said, they probably didn’t want to make Picto more overwhelming to learn, being that it will start at 80. I’m really hoping PCT and SMN will see more summons in 8.0. The wait will feel like forever though!
I mean, there's only so much we can expect added at once. I've the feel they're always very stingy with giving 'toys' with each xpac.
Even if 8.0 reworks everyone across the board to accomodate what YP said in the LL, I bet we'll still just get one additional beast motif OR a new weapon motif.
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