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  1. #1
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98

    I Was Looking Forward To Playing Pictomancer

    After watching this video https://www.youtube.com/watch?v=jEJFcE1j_Sg, my head is spinning. There is such a disconnect going on here.

    The trailer portrays Pictomancer as a fun, whimsical job. I was looking forward it and was expecting something flashy and inline with the other jobs in terms of complexity and damage.

    Yet, from the Live Letter, it appears I'll need the mental skill sufficient to defeat Grandmaster Ahmad Al-Khatib without looking at a chessboard in order to play the job.
    If the job truly is as complicated described, Pictomancer will end up being the least played job in FFXIV.

    In an expansion where Square Enix seems committed to simplifying jobs, to the point of adding the option for players to assign combos to a single button, why introduce such a complicated job? It makes no sense.

    Who signed off on this?

    (4)

  2. #2
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    In an expansion where Square Enix seems committed to simplifying jobs, to the point of adding the option for players to assign combos to a single button, why introduce such a complicated job? It makes no sense.
    Counter argument: people have been asking for more job complexity. They may now have a job to their preferences.
    (42)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #3
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,680
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    Quote Originally Posted by OgruMogru View Post
    There's always Smn
    I’m talking about Pictomancer. The existence of Summoner doesn’t matter in this conversation.

    Quote Originally Posted by ASkellington View Post
    Counter argument: people have been asking for more job complexity. They may now have a job to their preferences.
    Offering one complex job while also ignoring all the requests by people who want their existing jobs to be more complex is odd, like, painfully odd. Shouldn't the right hand know what the left hand is doing?

    Quote Originally Posted by CidHeiral View Post
    I doubt it's actually as complicated as it seems, but even if that is the case the obvious solution there is if you don't like it, don't play it
    That's not the point.

    Quote Originally Posted by CidHeiral View Post
    Picto's aesthetics don't appeal to me at all, but if it turns out to actually be a complicated job I think that is a wonderful addition to a game that is increasingly being dumbed down across the board. It is important that the game have a wide variety of jobs at different complexities to cater to different player preferences. It is completely irrelevant if a job is the "least played" or not.
    It is relevant. I don't feel it is a sound decision to make one of the showcased jobs of a new expansion overly complicated just because CBU3 simultaneously decided to dumb down every other job even further.

    I mean, what's the point? If CBU3 wanted a range of complexities, they could have easily tweaked the other jobs to achieve that goal.

    That's not what we're getting.
    (1)
    Last edited by Kacho_Nacho; 05-17-2024 at 09:38 AM.

  4. #4
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Offering one complex job while also ignoring all the requests by people who want their existing jobs to be more complex is odd, like, painfully odd. Shouldn't the right hand know what the left hand is doing?
    While I agree its odd... it feels sadly on brand.
    (5)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  5. #5
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,495
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    It is relevant.
    It isn't, at all. Things don't have to be popular to be positive additions to a game. Niche options bring in players who otherwise wouldn't be interested at all, like Hrothgar.

    Quote Originally Posted by Kacho_Nacho View Post
    I don't feel it is a sound decision to make one of the showcased jobs of a new expansion overly complicated just because CBU3 simultaneously decided to dumb down every other job even further.
    I doubt the two are related, and something being "overly complicated" is subjective. You may find it to be that way and someone else may find it to be just right. That's why having a mix of everything is important for the health of the game. Everybody can find something that they like.

    Quote Originally Posted by Kacho_Nacho View Post
    I mean, what's the point? If CBU3 wanted a range of complexities, they could have easily tweaked the other jobs to achieve that goal.
    If you have twenty jobs where ten are complex and the other ten are simple, it doesn't matter whether some are new and some are old. It's the same difference. The job you thought looked neat ended up potentially being a complex one. If that actually ends up being the case you can either rise to the occasion or accept that it isn't your cup of tea. Complaining about changes to an existing job is one thing, but complaining that a wholly new job wasn't designed for your personal preferences is pretty egotistical.

    I was pretty excited for Viper but it looks like it's just melee Dancer. I hate Dancer, so that sucks, but it is what it is. It may turn out that job just isn't for me and that's fine.
    (6)
    Last edited by CidHeiral; 05-17-2024 at 10:33 AM.

  6. #6
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    There's always Smn
    (19)

  7. #7
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    To be fair, all Jobs seem incredibly complicated when you get dropped into the deep end right at the beginning- it may not be as complicated as it seems once you get some practice in
    (39)

  8. #8
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,285
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LordMcMutton View Post
    To be fair, all Jobs seem incredibly complicated when you get dropped into the deep end right at the beginning- it may not be as complicated as it seems once you get some practice in
    Exactly! BLM for example looks deceptively complicated, which part of the culprit is how bad the tooltip writing is, but in the end the actual rotation is one of the easiest to memorize. The hard part is something entirely different.

    Also we get to see things without the rotational context. Maybe it's adding in AoE alongside the single target, or situational actions that are used just as a save (e.g Hurajin).
    (11)

  9. #9
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    I just watched the pictomancer portion of the job actions and I am getting the sense I will enjoy it a lot once I get to know it. I am now watching through the liveletter gameplay and the feeling hasn't changed
    (5)
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90

  10. #10
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raikai View Post
    Exactly! BLM for example looks deceptively complicated, which part of the culprit is how bad the tooltip writing is, but in the end the actual rotation is one of the easiest to memorize. The hard part is something entirely different.

    Also we get to see things without the rotational context. Maybe it's adding in AoE alongside the single target, or situational actions that are used just as a save (e.g Hurajin).
    Concur.
    Current BLM is basically Two Rotations(Single/Aoe) that are exactly the same movements, except for the fact that there is less (repeated)actions in one, than the other.

    Sadly it seems the Mastery High might come crashing down in Dawntrail for BLM, which is what some of us in the forum worry about.
    (Since, IF you can stack ice in the new gauge, we may have MP issues to deal with. On Steroids, Worse than Thin Air Stacks.)

    _____________________________________


    As for PICtomancer, it's basically just give it a Honest and Justly Efforted Chance, it may surprise you.

    And Not all Jobs need to be dedicated to the Majority.

    BLM for example is a job that isn't hard to get into, specially at the start where it feels slow.

    We need our Walk in the parks, as well as a unstable hiking trail.
    (5)

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