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Thread: Pulling why?

  1. #121
    Player
    ThorneDynasty's Avatar
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    Oct 2021
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    815
    Character
    Gisela Thorne
    World
    Zodiark
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    Black Mage Lv 100
    It's not even a healer/tank decision. A decent DPS player is just as capable of noticing the party is under pulling. Not to mention a lot of tanks/healers seem (rightly) unsure if they can rely on ranged DPS using their limit breaks to trivialize the last stretch, so you see a lot of unnecessary hesitance to pull big, so it's kind natural for the DPS to take charge there if they know they are going to LB.
    (1)

  2. #122
    Player
    Canadane's Avatar
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    Jul 2011
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    Limsa Lominsa
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    7,484
    Character
    King Canadane
    World
    Hyperion
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    Sage Lv 100
    Quote Originally Posted by Derio View Post
    Ultimately the decision falls on the healer. If the healer feels like they can take on more adds then they depict the pace. DPS should never depict the pace unless things are melting so fast that the tank is taking next to 0 damage which is rarely the case.
    After a certain level, healers aren't even needed for full pulls.
    (8)

    http://king.canadane.com

  3. #123
    Player
    HappyHubris's Avatar
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    Jun 2016
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    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by Derio View Post
    Ultimately the decision falls on the healer. If the healer feels like they can take on more adds then they depict the pace. DPS should never depict the pace unless things are melting so fast that the tank is taking next to 0 damage which is rarely the case.
    As someone who heals, if you can't keep the tank up for -to-wall and your tank isn't under geared, that's a you problem to fix.
    (5)

  4. #124
    Player
    RealHounder1971's Avatar
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    Nov 2019
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    Character
    Spirit Plainswalker
    World
    Brynhildr
    Main Class
    Conjurer Lv 90
    And what about the tank that runs out of range of said healer when the healer is trying to keep them alive, but the tank decides to keep it going despite being almost out of hp?

    Yes, this has happened to me more times than I want to think about. Would be chasing the tank, stop to heal said tank when there was a short chance, only to have tank decide to run almost immediately again. Only so many instants available before all on cd.
    (1)

  5. #125
    Player
    Moqi's Avatar
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    Apr 2014
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    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    You shouldn't be so behind the tank in the first place.
    (6)

  6. #126
    Player Doozer's Avatar
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    Aug 2013
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    Eureka Orthos
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    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Canadane View Post
    After a certain level, healers aren't even needed for full pulls.
    I'll remember that next time I'm healing in a dungeon. I look forward to AFKing I guess.
    (0)

  7. #127
    Player
    UkcsAlias's Avatar
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    Dec 2021
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    744
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Not quite, it is actually a combined Tank-Healer decision, with the default being "try as much as possible and go from there". An inexperienced tank or healer can both reach a critical level of being unable to sustain the pull, usually due to lack of player experience and making the most out of their cooldowns, while a veteran tank or healer can make up for that with incredible resource and cooldown control.
    A good healer takes note of the tank protection buffs in the hud. They will see how a tank uses them. And thats information they can use to decide to pull more.

    An insecure tank just needs teaching to not be insecure. Far too often they dont realize that the healer was dpsing because the tank was just too slow. Yet being at half health, they think they cant pull more. As long as a tank doesnt notice he is getting spam healed, that should be an indication he went too slow, or is just restricted by w2w, or has that dps issue going on which caused the healer to being forced to resolve to GCD heals. And all they need to check after a fight is the healer mana (seriously, players ignore the hud too often. its there for a reason).

    If a healer starts pulling more mobs, it should be an instant indication that the tank was underperforming towards the standard.
    (1)

  8. #128
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Doozer View Post
    I'll remember that next time I'm healing in a dungeon. I look forward to AFKing I guess.
    If you count AOW spamming as AFK then basically yes because you never need to press any of your 30 vaguely green coloured buttons in a dungeon

    Quote Originally Posted by RealHounder1971 View Post
    And what about the tank that runs out of range of said healer when the healer is trying to keep them alive, but the tank decides to keep it going despite being almost out of hp?

    Yes, this has happened to me more times than I want to think about. Would be chasing the tank, stop to heal said tank when there was a short chance, only to have tank decide to run almost immediately again. Only so many instants available before all on cd.
    This is only relevant is sub 50 content because you have an infinite number of oGCD’s to spend and in sub 50 content why are you so far behind the tank
    (1)

  9. #129
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RealHounder1971 View Post
    And what about the tank that runs out of range of said healer when the healer is trying to keep them alive, but the tank decides to keep it going despite being almost out of hp?

    Yes, this has happened to me more times than I want to think about. Would be chasing the tank, stop to heal said tank when there was a short chance, only to have tank decide to run almost immediately again. Only so many instants available before all on cd.
    That is a skill issue of the tank, lacking awareness of the whereabouts of their healer. This has nothing to do with the general idea that you should pull as much as you are capable of and just a tank being plain overzealous.

    I tend to hold tanks on a rescue leash if they do that to me, especially in earlier levelling dungeons.
    (2)

  10. #130
    Player Doozer's Avatar
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    Aug 2013
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    Eureka Orthos
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    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Supersnow845 View Post
    If you count AOW spamming as AFK then basically yes because you never need to press any of your 30 vaguely green coloured buttons in a dungeon
    They said healers aren't needed in full pulls, that includes their damage. Or their fairy, or any other passive heals or mitigation.
    (0)

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