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Thread: Pulling why?

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  1. #1
    Player
    XeroXelence's Avatar
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    Sep 2013
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    Munkey Feet
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    Gilgamesh
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    Gunbreaker Lv 80

    Pulling why?

    Why do healers or dps feel the need to pull wall to wall when the tank doesn’t want to or can’t. I’m seeing this recently in the past 2-3 weeks.

    The tank says stop and everyone complains. It’s starting to become wow toxic.

    If the tank doesn’t pull wall to wall that’s fine. It’s his job to decide how much to pull. Then when the tank says something the people want to argue.

    If you want to pull then play a tank but stop pulling or over pulling as healer/dps.
    (10)

  2. #2
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
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    Jenova
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    Scholar Lv 100
    It’s everyone’s job to decide the pull pace

    The tanks job does not change if they are tanking 1 mob or 100 mobs

    If you were to put responsibility for pull size on one job (you shouldn’t) it should be the healer because they are the one who actually had to change their gameplay based on pull size
    (29)

  3. #3
    Player
    Bad_Luck's Avatar
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    Bad Lucky
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    Hyperion
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    Arcanist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The tanks job does not change if they are tanking 1 mob or 100 mobs
    No, it does. Use your head, think it out.
    (3)

  4. #4
    Player
    ZUZ's Avatar
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    Lalazusa Lalasakura
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    Jenova
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    Warrior Lv 100
    Quote Originally Posted by Bad_Luck View Post
    No, it does. Use your head, think it out.
    Tank here. It doesn't. The tank's job does not change unless your healers are dead and you are playing as paladin.
    The group decides how much to pull.
    • if the dps aren't good enough then you die
    • if the healer isn't good enough you die
    • if the tank isn't good enough you die
    It isn't complicated.

    I'd always w2w unless it obvious the group is lacking dps/heals. Then I'd simply just pull a little less. But that rarely happens since most people do their job and I'm such a good tank anyway. On the chance I am healing the tanks I've played with have always accommodated when my heals weren't the best.

    Unless someone literally says "brb" or "need a sec" then there is no reason anyone should ever not pull. I'm glad when DPS or Healers pull in my tanking roulettes. Everyone is happy.
    (10)

  5. #5
    Player
    Mostly_Raxus's Avatar
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    Rax Ryujin
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    Adamantoise
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    Ninja Lv 100
    Quote Originally Posted by ZUZ View Post
    The group decides how much to pull.
    • if the dps aren't good enough then you die
    • if the healer isn't good enough you die
    • if the tank isn't good enough you die
    It isn't complicated.
    it does, but generally you run in to events of *sprout healer* *sprout tank* *mentor badge brd*

    Bard pulls extra because "MuH W2W nOoBs"
    tank dies
    healer dies
    DPS dies
    BRD: "are you pushing buttons?" *quits instance*

    everyone says its the party's call, but i never see a healer/dps ask the group if they want more before they make the selfish decision to pull more on their OWN.

    let the new players learn, if playing with people trying to find their comfort zone bothers you so much, run with NPCs or FC mates.

    granted i pull w2w when tanking because i know i can regardless of the healer or dps.. but that dont mean everyone can, from handicap to nerves, let people learn.
    (4)

  6. #6
    Player
    Sqwall's Avatar
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    Sqwall Lionheart
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    Diabolos
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    Warrior Lv 100
    Quote Originally Posted by Mostly_Raxus View Post
    it does, but generally you run in to events of *sprout healer* *sprout tank* *mentor badge brd*

    Bard pulls extra because "MuH W2W nOoBs"
    tank dies
    healer dies
    DPS dies
    BRD: "are you pushing buttons?" *quits instance*

    everyone says its the party's call, but i never see a healer/dps ask the group if they want more before they make the selfish decision to pull more on their OWN.

    let the new players learn, if playing with people trying to find their comfort zone bothers you so much, run with NPCs or FC mates.

    granted i pull w2w when tanking because i know i can regardless of the healer or dps.. but that dont mean everyone can, from handicap to nerves, let people learn.
    I think I only EVER ask if big pulls fine is...
    Mt.Gulg
    Bardems Mettle
    Saint Mocianne's Arboretum
    The Aery


    That's about it....
    (1)

  7. #7
    Player
    Supersnow845's Avatar
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    Jenova
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    Quote Originally Posted by Bad_Luck View Post
    No, it does. Use your head, think it out.
    If you are altering your playstyle as a tank to fit pull size you are doing something wrong because your mitigation rotation should not change, the healer just has to be slightly more alert
    (10)

  8. #8
    Player
    Mostly_Raxus's Avatar
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    Rax Ryujin
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    Adamantoise
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    Quote Originally Posted by Supersnow845 View Post

    If you were to put responsibility for pull size on one job (you shouldn’t) it should be the healer because they are the one who actually had to change their gameplay based on pull size
    what? went from spamming holy on the left to spamming holy on the right?

    *LAUGHS IN WARRIOR*

    healers having to change their 3 button rotation is of little concern to everyone else.
    (0)

  9. #9
    Player
    Sqwall's Avatar
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    Sqwall Lionheart
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    Diabolos
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    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The tanks job does not change if they are tanking 1 mob or 100 mobs
    As a tank main....I find SO much wrong with this comment.

    Tanking a Savage raid boss (1 mob) is NOT that same as spamming AOE damage ad nauseum (100 mobs).

    I would say 100 mobs would require SOOOO much skill in understanding my mitigations, and snap shot timings to stay out of AOE.

    When you have been a tank as long as I have....snapshot timing is a "feeling" you develop over time and knowing how far to move so the mobs don't run around all over the place for the party.

    I would say MT a savage raid boss is EASIER then AOE tanking...since there are few bosses now that need perfect positioning as a requirement (P3S,P4S,P9S,P11S,P12S) really only need perfect positioning due to clock positioning for max melee DPS.

    AOEing as a tank requires VAST knowledge of healer skills, Healer cooldowns, tank mitigations, and AOE snapshots.
    (0)

  10. #10
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
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    Quote Originally Posted by Sqwall View Post
    As a tank main....I find SO much wrong with this comment.

    Tanking a Savage raid boss (1 mob) is NOT that same as spamming AOE damage ad nauseum (100 mobs).

    I would say 100 mobs would require SOOOO much skill in understanding my mitigations, and snap shot timings to stay out of AOE.

    When you have been a tank as long as I have....snapshot timing is a "feeling" you develop over time and knowing how far to move so the mobs don't run around all over the place for the party.

    I would say MT a savage raid boss is EASIER then AOE tanking...since there are few bosses now that need perfect positioning as a requirement (P3S,P4S,P9S,P11S,P12S) really only need perfect positioning due to clock positioning for max melee DPS.

    AOEing as a tank requires VAST knowledge of healer skills, Healer cooldowns, tank mitigations, and AOE snapshots.
    Do you really think I was comparing a savage boss to a pack of mobs in that comment

    I meant whether you are tanking 1 mob in a dungeon or 100 mobs in a dungeon your rotation doesn’t change, why would I call a savage boss a mob
    (7)

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