



Personally, I hate having to curb design ideas based on people being whiny brats. So I do not accept that as a counter argument against the actual design of the mechanic.I don't think you can attach any kind of DPS bonus to being the main or off tank, it will inevitably create issues with people not wanting to take the spot that makes them do less damage for basically no reason.
We already had that problem when all it did was mess with your opener and I doubt you're gonna get that out of the playerbase at this point.
The other issue with frontal positionals, depending on what they end up doing, is bosses with any kind of AoE busters or cleaves.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
![]() |
![]() |
![]() |

引用して返信

