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  1. #1
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Just throwing out some suggestions:

    1. Differentiate between crafting a finished item and component items. Finished items like a tunic should be the items that take longer to produce. Component items like lining, cloth, or thread should be produced very quick and relatively pain free to create.
    2. Speed up animations like how they were sped up for DOL
    3. Give crafters (and gatherers) more interesting things to do with their job besides sit in town. They could have their own form of behests via hamlets; i.e. help the hamlets rebuild a workshop, chop down some trees, whatever.
    4. Allow items to be recolored after they've been produced. Process should be quick, simple, and award minor SP/EXP.
    (0)

  2. #2
    Player
    Unowned's Avatar
    Join Date
    Mar 2011
    Posts
    41
    Character
    Uno Unowned
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Wolfie View Post
    Just throwing out some suggestions:
    3. Give crafters (and gatherers) more interesting things to do with their job besides sit in town. They could have their own form of behests via hamlets; i.e. help the hamlets rebuild a workshop, chop down some trees, whatever.
    There needs to be Crafting End-Game besides the HQ game. Like group crafting building a private airship for your linkshell.
    (1)