Quote Originally Posted by Raikai View Post
Cards pairs changed to be optimally usable on [Tanks (dmg+mit) / Healers (dmg+extra healing) / DPSsers (dmg+crit)] instead of trios to Melee/Ranged. I just think it would feel more dynamic to allow every role a chance to get a card boost.
This is actually a really good point I never really realized until now. With the old cards, I could give Spire to WARs so they have fun cleaving, and obviously Bole for extra mits to any tank, and Ewer to healers/casters who were running low or recently raised, basically everyone had use for any card, situational as they might be .... but now that I realize, every single card always goes to the dps. Last time I gave a card to a tank was by accident cuz the server tic didn't realize I had switched targets on time lol

Also, I personally despise the melee/ranged division. Get rid of it, I don't care what you replace it with, just burn it. Burn it