Weaponskills
Physical Accuracy Based / Magical Damage Based
No directional requirements to Combo
Blizzard Blade > Blizzra Blade
TP Cost: 1000 / 2000 MP Cost: 10~100 / 100~250
Combo Bonus: DoT / Paralyze / Bind Duration: 15-30 Seconds
Astral Blade > Banishing Blade
TP Cost: 1000 / 2000 MP Cost: 10~100 / 100~250
Combo Bonus: DoT / Defense Down / Magic Defense Down
Umbral Blade > Scourging Blade
TP Cost: 1000 / 2000 MP Cost: 10~100 / 100~250
Combo Bonus: DoT / Attack Down / Magic Attack Down
JAs:
Runic Blade: Next Weaponskill consumes no MP and restores MP based on damage dealt.
Focused Mind: Increases the duration for the next Enhancing Spell cast.
Arcane Mastery: Increases the damage of the next ability used.
Spells:
Sacrifice: Exchange some of your HP in order to heal an ally. (1:2 ratio for every HP lost the target regains 2, HP% lost based on maximum HP)
Cast: 3 Seconds, Recast: 5-10 Seconds, MP Cost: 25~250, HP Cost: 25% (Can target self, MP cost keeps from being an infinite heal)
Temper: Increases the attack of target and party members in range.
Cast: 3 Seconds, Recast: 1:00 Minute, MP Cost: 25~250, Duration: 3:00 Minutes
Fog: Increases the evasion of target and party members in range.
Cast: 3 Seconds, Recast: 1:00 Minute, MP Cost: 25~250, Duration: 3:00 Minutes