Results 1 to 10 of 312

Hybrid View

  1. #1
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    I think what currently annoys me most about singular DRK abilities is Shadowbringer being 2 stacks on a 60s CD instead of just being a single 120s. Because it's actually just a 120s CD that you have to press twice for some reason. Does any other ability in the game come off CD early for the sole purpose of tricking you into pressing the button outside of the burst window? Did they think splitting it into 2 stacks would fool anyone into thinking it's a more interesting ability than it is? Does DRK need a superfluous extra oGCD press during burst?
    (1)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,857
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    I think what currently annoys me most about singular DRK abilities is Shadowbringer being 2 stacks on a 60s CD instead of just being a single 120s. Because it's actually just a 120s CD that you have to press twice for some reason. Does any other ability in the game come off CD early for the sole purpose of tricking you into pressing the button outside of the burst window? Did they think splitting it into 2 stacks would fool anyone into thinking it's a more interesting ability than it is? Does DRK need a superfluous extra oGCD press during burst?
    It seems like they made that ability with every ability was getting charges in EW but then didn’t give it an odd CD to compensate for the fact that if you give it an even CD you are just going to press it twice in the burst window

    If they gave it a CD like phlegma’s you at least get one outside the burst window you can move around (not that moving an OGCD really changes much unlike phlegma which is a movement tool) and requires half a brain cell to not overcap but as it stands I agree, if they don’t change the burst window or the CD it has no reason to have 2 charges
    (1)

  3. #3
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,433
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    I think what currently annoys me most about singular DRK abilities is Shadowbringer being 2 stacks on a 60s CD instead of just being a single 120s. Because it's actually just a 120s CD that you have to press twice for some reason. Does any other ability in the game come off CD early for the sole purpose of tricking you into pressing the button outside of the burst window? Did they think splitting it into 2 stacks would fool anyone into thinking it's a more interesting ability than it is? Does DRK need a superfluous extra oGCD press during burst?
    Indirectly this ended up being superior as it allows you to spend 2 shadowbringers under raid buffs rather than being limited to only one like you are with primal rend.
    I also don't hate it because in some fights due to how they are you can sneak an extra one in and still have 2 for the burst window that gets delayed for one reason or another. Or alternatively you can spend it early if you need to pump extra damage immediately for one reason or another.
    Its also (slightly) more forgiving in terms of how ridiculous crit variance can be in Endwalker, something I hope is also fixed come DT.

    But I imagine their thought process was it be entirely redundant with Living Shadow, which more or less functions as DRK's 120s big attack move.
    (1)