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  1. #1
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,160
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Think in general the development team has sanded off too many of the edges and made the product less satisfying. For WAR I want Onslaught to have a gauge cost + short CD and a crit bonus on beast gauge again. Think it's a better world than having to headbutt the boss three times every buff window... So many better ways I rather try to find ways to challenge warriors.

    Edit - Gauge cost back on Upheaval, too.
    (7)
    Last edited by Esmoire; 04-23-2024 at 12:14 AM.

  2. #2
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    IDK about most of the other tanks but

    PLD:

    Bring shield swipe back, replace atonement combo or whatever.
    Instead of intervention existing make an upgrade for cover that makes it into intervention and have the additional reduction from sentinal/rampart have it that the effect applies if you are within cover range of the person you used it on. Either nerf the effect so it isn't broken or make PLD take the 10% of damage like a pseudo cover.
    Give Clemency earlier and remove the self heal from magic attacks or remove Bulwark and nerf the heals slightly.
    Shield bash has a conal stun.
    Add another support ability where you have a small aura around you that protects others.
    Rework gauge, I kinda like the auto-attack system but i know others have problems with it.
    FOR THE LOVE OF GOD REVERT GORING BLADE THIS WAS A STUPID CHANGE.
    make Expiacion animation prettier
    (1)

  3. #3
    Player
    Ryskim's Avatar
    Join Date
    Dec 2013
    Location
    Garlemald
    Posts
    108
    Character
    Sigmund Galt
    World
    Tonberry
    Main Class
    Reaper Lv 100
    DRK:
    - Bring back the power slash combo.
    - Abyssal Drain should be a spell, with spellcasting time and never share CD with Carve & Spit.
    - Completely rework the animations for Flood of Darkness/Shadow and The Blackest Night, they are extremely lazy and simple.
    - Add dark-based spells such as drain/aspir, and the Absorb-XXX dark spell series from FFXI, such as Absorb-STR or Absorb-ACC, all with spellcasting time and animations, and a proper CD.
    - Remove the summon and all its associated skills and passives, unless adjusted to reflect also spells when casted.
    - Remove some completely useless skills such as Dark Mind, or rework them into something usefull.
    - Once more, rework Living Dead into something that actually makes sense and with way shorter CD.
    - Change fighting stance - sword should not be pointing downwards, but forward.

    GNB:
    - Should be a more tech job instead of just another aether-based job. I'm really tired of them making all jobs aether-based.
    - Mostly I think GNB is very well done, but I would expand the continuation series of combos (I think this is actually going to happen anyway), and rework the animation for Double Down. It's too simple and underwhelming for a Lv.90 ability.
    - A 4th and even a 5th cartridge.
    - More skills that make you use the gun part of the gunblade.
    - I love the animations for Aurora and Heart of Corundrum. I hope they stay the same.

    PLD and WAR: don't care about those two. Don't like them.
    (1)

  4. #4
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    PLD level 100 skill:
    - Upgrade to Hallowed Ground
    - Same effect and CD as Hallowed Ground, but...
    - Duration lasts twice as long and cooldown ticks down twice as fast while you're in "walk" mode
    - Name: Endwalker

    Seriously, though, IMO PLD is in a great spot. Vastly better than pre-rework. The only minor things I'd like to see is upgrades to the 1-2-3, most notably to Riot Blade, and an upgrade to Goring Blade to make it less thematically jarring.
    Seriously, the rest of the combo is perfectly fine, but the jittery animation of Riot Blade makes it look like you are trying to perform the thrust with a dislocated shoulder. And why does the job have "Goring Blade"? This is minor in the extreme, but it's been a niggle for me since HW. The shiny royal/holy knight going around disemboweling people never made sense to me.
    (1)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,875
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Big-Isaac View Post
    PLD level 100 skill:
    - Upgrade to Hallowed Ground
    - Same effect and CD as Hallowed Ground, but...
    - Duration lasts twice as long and cooldown ticks down twice as fast while you're in "walk" mode
    - Name: Endwalker

    Seriously, though, IMO PLD is in a great spot. Vastly better than pre-rework. The only minor things I'd like to see is upgrades to the 1-2-3, most notably to Riot Blade, and an upgrade to Goring Blade to make it less thematically jarring.
    Seriously, the rest of the combo is perfectly fine, but the jittery animation of Riot Blade makes it look like you are trying to perform the thrust with a dislocated shoulder. And why does the job have "Goring Blade"? This is minor in the extreme, but it's been a niggle for me since HW. The shiny royal/holy knight going around disemboweling people never made sense to me.
    I mean goring blade has long been a DOT, goring the enemy causing them to bleed inducing damage over time makes perfect thematic sense for a sword wielding class

    It just doesn’t make as much sense when they have suddenly turned it into a small nuke attack instead
    (2)

  6. #6
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I mean goring blade has long been a DOT, goring the enemy causing them to bleed inducing damage over time makes perfect thematic sense for a sword wielding class

    It just doesn’t make as much sense when they have suddenly turned it into a small nuke attack instead
    I really hate that they did that.
    It was one of the few things that made tanks different.
    I strongly dislike that all the tanks need to be, and play the same.
    The only tank that can not do everything at this point is Drk, and people want it to have more healing - i don't.
    Maybe Warrior should have no shields at all, and lower mits, so struggles against some tank busters. Maybe Paladin should do a little bit less damage but bring some utilities that the others don't.
    Maybe GNB should be the highest damage but it doesn't bring a party mit.
    Maybe Drk should excell at tank busters but it needs some help against sustained damage.
    (2)
    Last edited by GoatOfWar; 04-28-2024 at 11:45 AM.

  7. #7
    Player
    J-Reyno's Avatar
    Join Date
    Jun 2017
    Posts
    130
    Character
    Rayner Blackwolfe
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    PLD:
    -Party buff of some sort
    -Rez on a long cooldown

    GNB:
    -Meditate/Meditation-like ability for cartridge gain

    DRK:
    -Rework tbh
    -Sustain to match the other tanks

    General tank wishlist:
    -New defensive ability
    -Give all def abilities new vfx that persist for the duration or at least make them flashier when activated
    -Sustain abilities/traits acquired at earlier levels

    Could say a lot for every tank tbh but these would be some things I want most
    (1)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,875
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    They absolutely cannot give tanks a rezz because it completely breaks the game to give tanks rezzes
    (4)

  9. #9
    Player
    DustyBlue's Avatar
    Join Date
    Feb 2018
    Posts
    66
    Character
    Dusty Blue
    World
    Jenova
    Main Class
    Black Mage Lv 90
    They could give paladin a rez, but it's on a 1 minute-long cast time lol. By which point you earn that rez if you aren't somehow already dead. And the cooldown is 1 month.
    (1)

  10. #10
    Player
    J-Reyno's Avatar
    Join Date
    Jun 2017
    Posts
    130
    Character
    Rayner Blackwolfe
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Supersnow845 View Post
    They absolutely cannot give tanks a rezz because it completely breaks the game to give tanks rezzes
    I understand your opinion. Mine remains unchanged.
    (2)

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