A bit of hyperbole for humor, but my point is that there's a lot of jagged square edges around features which are supposed to be round that are notably improved in the 7.0 update; noses and chins in 6.0 generally look like a mess of polygons with clever shading tricks to give the impression of roundness. Art is *subjective of course, but I'm confused how so many people are looking at these graphical short-cuts with such strong nostalgia.
I genuinely have no idea where people are coming away with the "soulless" eye complaint in 7.0, unless they just really are not spinning their characters and focusing on the eyes at all. I am quite happy the painted on reflections are gone as it always looked ridiculous to me that my eyes are reflecting light in dark scenes or complete shadows. What we have in 7.0 is objectively better.
Lips no longer look a glazed doughnut and blend much more naturally into the skin color instead of giving the impression of some glossy acrylic paint.