Quote Originally Posted by Suniva View Post
I believe you misunderstood my second paragraph. I was not saying, "Even if the next expansion changes, the expansion after could just go back to this". I was saying that even if your changes get implemented, what is to stop the community from coming back around again and complaining about the content being as it is now and by now? I mean them complaining that they feel like the content is, as you said, relaxed. I never imagined anyone would go out and do it just to prove a point, as you did, simply because in my frame of thinking, and I'm sorry if this wasn't clarified initially, but even IF you can solo it, it is more ideal to do it as a group because you complete the objective faster. Again, in your more recent post, you have clarified that that wasn't the point to begin with and I will admit that is what I was stuck on, so I thank you for your clarification.

As for for the changes AmiableApkallu has recently shared, and you (I had didn't see your post until I posted my own) I agree with his and yours perspective. More dynamic fights would make it feel more engaging and hopefully less relaxed, as you have put it. I do apologize if it has taken me a while to understand your perspectives, but I believe I can clearly see where you guys are coming from and do hope that the FF team, if they are even monitoring this thread, do take your ideas to heart.
Well, we have seen how over the years, this tension around the overall simplicity of the game has grown as the game became more simple. Naturally, one would expect that if the future of FFXIV undid some of that simplicity, criticism of said simplicity would also lessen over time. Let's say DT makes adjustments based on a lot of the repeated feedback we see here. How the community responses will of course depend on how that feedback is addressed and to what extent. There may be overall praise, or you might have a more bittersweet reception where the change is appreciated but isn't enough to address the issues being brought up.

What we can say is that regularly, there is a point in time of FFXIV's history where the balance between simplicity and complexity is concidered to be the best of both worlds, and that point is Stormblood. Time and time again do people reference Stormblood as a happy medium between not too tough and not too easy. There's enough depth to sink your teeth into if you're experienced, but not so much that it felt overwhelming if you're a newcomer or novice. That does not mean just redo Stormblood and stay there, but if the dev team saw that feedback and sought to make DT have that level of balance, you'd probably get the healthiest response from the largest amount of people. Of course, how exactly we reach that balance matters as well, as I'm sure there are ways we could go about it that wouldn't be well received.