Quote Originally Posted by Gemina View Post
No. Average players are average. When you take words out of context, I can just as easily say average players are good. Do you see how that works now
a number expressing the central or typical value in a set of data, in particular the mode, median, or (most commonly) the mean, which is calculated by dividing the sum of the values in the set by their number.

When the majority of players are bad at the game, by definition, the average player will also be bad, as the mean will be heavily skewed towards the 'bad' end. The only time the average player can be contextually 'good' is when the vast majority of players are 'good', which isn't the case here.

You don't even need something as drastic as Extremes to showcase this, just go do all the harder alliance raid out there over and over (and hilariously enough, even easier stuff like Thalaeia/Euphrosyne (Tetrapagos in particular is a fun mechanic to watch people eat it in droves on)) and watch in abject horror the sheer amount of players who die to mechanics that would be so utterly trivial to anyone who was actually of "average" skill in a game with a more smoother skill curve.

Even back in the day, Deluburum/Dalriada/Castrum were full of people dropping like flies to trivially easy mechanics, and those fights I would consider closer to a true 'midcore' level. The elemental boss of Castrum in particular would see bodies piling up if he used any elemental combo that wasn't the easiest one (Earth + Fire in particular would rack up a killstreak)