Quote Originally Posted by finalchlomega View Post
The problem with that sentiment, is that by spamming their weakest healing spells, they are unable to keep us alive, therefore not doing the job that they signed up for. These people don't use anything but those spells and it leads to constant wipes but because of their refusal to try something different, they become a detriment to the party.
Maybe it is just the way I tank that means it doesn't matter.

A tank can take 75% of the burden, 50% or the burden or 25% of the burden, to give some examples.

75% of the burden would be where I tank with the assumption I will get no heals at all. I manage my cooldowns in such a way that if I get no heals, I will survive for absolutely ages, for example using mitigation, arm's length, then invuln, then kiting. By that point I've given them 20-60 seconds to heal me at least, depending on the incoming damage. Obviously this isn't relevant except in old dungeons or leveling dungeons which hit hard. I get by on a rare Cure spell if I do this. I just need that little, 1% of effort by the healer to survive.

50% would be where I'm doing a good amount of work but could do more, but I don't because the healer is meeting me half way and doing more than I need them to.

25% would be where the healer is literally doing everything, to the point I don't even need cooldowns because they are spamming heals on me, so I don't even bother doing anything.

I tank with the assumption I am carrying 75% of the burden normally, so if I run into a healer that is "unable to keep us alive", they still manage to keep me alive because 1 cure spell every 20 seconds is really all I need if I juggle my abilities just right.