I think there’s a question about ‘quality over quantity’ as well.

One can see a list of ShB’s added content and think how ‘few’ they are when compared to EW. But let’s be real: what dies a week or two after launch? V&C Dungeons. Which content that pulls in more participation rate? Definitely not V&C—Idk about EO, but when compared to the entirety of ShB vs EW contents, Bozja did NOT had any of these ‘dead periods’ within its relevant expansion whereas V&C & EO literally cannot survive without PF & maybe discords within their own current expac life cycle. So what really went wrong there?