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  1. 01-19-2024 12:02 PM

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,720
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by missTori View Post
    I've always felt like the healers are actually there to be low apm entry into savage prog. And if you don't like that gameplay then...play another job?
    So one entire role has to sacrificed at the alter of “easy entry to savage prog”, that’s quite possibly the stupidest reasoning I’ve heard for current healer design and over 14 years I’ve heard some real stupid reasoning

    “Play another job” ha, how, my entire role is a disaster
    (12)

  3. #3
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by missTori View Post
    I've always felt like the healers are actually there to be low apm entry into savage/ex prog. And if you don't like that gameplay then...play another job? To be fair, Cure and regen were just 2 skills that you could use over the history of ff franchise. I do feel like the healing kit is a bit bloated. If they tried to reduce the skills, all of them would just turn into reskins of redmage.
    Okay what if I liked Heavensward or Stormblood Scholar, what do I do now? Just says "shucks I guess it's fine my job got gutted so people who have zero interest in it get to have a 'entry into savage/ex prog'? I do Ultimates on SCH btw, should I play another job? Please explain thank you kindly
    (10)

  4. #4
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    651
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by missTori View Post
    I've always felt like the healers are actually there to be low apm entry into savage/ex prog. And if you don't like that gameplay then...play another job?
    If the end result of a role is for it to eventually be replaced as one gains skill, then you've made a role with no lasting appeal. You've told people who like the idea and fantasy of that role that they're just temporary.

    You also indirectly tell anyone who doesn't touch the role that what they're doing is inherently "more skillful". A big slap in the face for someone that puts in the effort to optimize their healing to squeeze as much damage as possible.

    Quote Originally Posted by missTori View Post
    To be fair, Cure and regen were just 2 skills that you could use over the history of ff franchise. I do feel like the healing kit is a bit bloated. If they tried to reduce the skills, all of them would just turn into reskins of redmage.
    Just because they can deal damage and heal doesn't make a job RDM, otherwise you may as well argue that PLD is holy RDM because of Clemency. Jobs in XIV are more than just simply what they do, but also how they do something. A WHM that has an array of elemental or holy attacks doesn't have to play like RDM or PLD, it is possible for it to carve its own playstyle that incorporates the healing and DPS together and make something unique.
    (10)

  5. #5
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I always find it incredibly funny when people act as if 'more job responsibilities' and 'better designed downtime kit' are mutually exclusive. We can have both, we DID have both before ShB.
    (3)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,720
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aravell View Post
    I always find it incredibly funny when people act as if 'more job responsibilities' and 'better designed downtime kit' are mutually exclusive. We can have both, we DID have both before ShB.

    It’s probably the thing that’s most annoying about healers

    The role has literally regressed over time

    We are told we are asking for too much for asking for 10% of what the ShB changes too from us back, even though the DPS are pretty homogenised at least they 95% of them are objectively better than they were in SB, meanwhile the modern healers are worse than the trash fire classes we had in ARR, hell at this point I’ll take legacy CNJ back over current WHM
    (3)

  7. #7
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    305
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    We are told we are asking for too much for asking for 10% of what the ShB changes too from us back
    Are we even hitting asking for 10% back atm?

    just poked at the Wayback machine for the SCH changes going into 5.0. It's rough.
    We lost Energy Drain (which granted we did get back), Miasma, Sustain, Bane, Rouse, Miasma II and Shadow Flare actionwise. half our fairy abilities, and all the old fairy skill behaviour (and mostly the good afaik, seeing as they can still ghost some abilities) and quickened aetherflow.
    (2)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?