Quote Originally Posted by PEANUT View Post
Can anyone please provide an update on this? Do we yet know if hands and feet will feature more polygons? I remember them showing off cool tech for the faces/heads for the graphical update where they are all the same exact polygon count to add detail but maintain performance but WHAT ABOUT HANDS AND FEET?!? YOSHI Y U NO ANSWER?!?????
Common sense says no, at least not for now.

Maybe once automated AI upscaling of models becomes less nightmare fuel inducing we might see something, but given the GTA3 remasters, that's probably a way off yet.

The question is if we will see a new foot and hand mesh going forward with new gear, as my reshade experiments showed a few pages back, new foot gear defo seems to be higher poly as a whole than older items, more so than the foot mesh itself warrants for sure.