Quote Originally Posted by ty_taurus View Post
To be honest, I don't think it's fair to limit player opportunity because of player misconduct. You're denying people who may want to enjoy something very different in Eureka because of bad behavior--punishing the entire class because of the behavior of one or two students, and I despise that mentality. I would rather see harsher punishment on the individual for behaving poorly. If we took that mentality to the extreme, you could make an argument for shutting down all of FFXIV because some players will grief others, troll others, or more seriously stalk and harass players through the game as a medium. Obviously that isn't what you're suggesting, but my point is that isn't the right mentality to hold. We should not deny players fun because a select few will abuse that.
Fair. However, my point still stands because even if a blue mage was playing benevolently they could still potentially cause problems for other players by killing NMs too quickly by just doing their damage rotation -- NMs that are needed for leveling, and relic progress. It's already possible to not get full kill credit on A, and S ranks because they die too quickly -- even being a in full party of tanks, and being there for the pull. At this point in the expansion it's basically considered rude to do your normal opener, and damage rotation on an S rank -- at least on my data center. It wouldn't be fair to expect a blue mage to limit themselves because that would defeat the whole point of letting them in in the first place. My main concern is that it could turn what's supposed to be a multiplayer experience into a single player's game.