"The worst foe lies within the self."
They do listen to feedback though? The Au Ra limbal rings in the London keynote were critiqued for not being bright, and in this one it seems they went back on the change. It's true that they can't please everyone, but people can give their thoughts on things too, can't they?


I don't think they "went back on the change" as much as they just clarified that glowing eyes is still in the options.They do listen to feedback though? The Au Ra limbal rings in the London keynote were critiqued for not being bright, and in this one it seems they went back on the change. It's true that they can't please everyone, but people can give their thoughts on things too, can't they?
"Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking
Ahh I see. I wasn't too focused on the change in the first place, so that flew over my head (just in time for me to get bothered over Viera noses instead lmao).

I think the body designs for fem Hroth are perfect and on point for what I was expecting and hoping for!
I would like to add (as others have) from this thread on twitter that the faces need to be elongated more. The short snout is much too "house cat". It's too smooshed/flat. It also contributes to making their heads look far too small.
The original thread is here: Twitter Thread
This is probably too large for the body proportions but this is something I really wish the DT trailer had going for it. It looks so much better with the longer muzzle. It's less "hyur with prosthetics on" and more "beast race":
Alternatively the artist in the thread also redid a better compromise which I think would work perfectly:
The above image is not too long but still retains that beast look I feel the designs shown in the trailers are really lacking. Longer muzzles also would make their heads look less tiny compared to the rest of the body.
Wider faces and mouths were also things mentioned in this thread I think are also sorely needed. Otherwise they end up looking too "human with costume make up on".
Other things I want to see are horns and fangs, even as toggle options. Also, someone here mentioned giving both Hrothgar genders ear length sliders and I second that notion too. Non-hyur races suffer from a lack of diversity in face options and I always think that more options in Character Creator are always better.![]()



Hard pass on making their faces longer imo. I think they look great as is and I'm highly considering playing one as they are.
No one is complaining. Yoshi P quite literally asked for feedback, him and the developers DO listen to fans. That is how patches get fixed - because of feedback. People that complained so hard about certain things in the patches are now satisfied because it was FIXED. People that are actually complaining about this need to calm down and give positive feedback instead... That literally happened with Legacy FFXIV and ARR. I know the design team is exhausted, but they try so hard to make the game more appealing. Games become BETTER because of feedback, because the developers ACTUALLY listen. Thank you.

I don't think the muzzle needs to be lengthened quite like that. What's present in the trailers seems to be fairly in-line with what's present for hrothgar men (examples: one, two, three, four), even the particularly flat face option--similar to the Kimahri/Ronso face, which can be very short of snout.
As I did comment in the other thread though, I think it would help a lot in easing the uncanny feeling if they increase the line of the mouth / nose (upper lip?) width similar to what's seen in the latter part of this thread linked earlier. (Though I don't see the lip crease going away, as the men also have this lol.)
Last edited by Qurho; 01-08-2024 at 01:33 PM. Reason: Clarification and link correction.
I'm here to add to the feedback regarding the muzzles, which are the only aspect of their design I actually take issue with. I've been waiting for these lion women for literal years so I'm not going to pass on any chances of giving the dev team feedback.
I don't mind the general face structure/proportions but the muzzle looks like a human woman with latex makeup applied. It looks really uncanny since, at least around the mouth, they don't seem to have the actual skull structure of a lion like their male counterparts.
Since I understand these changes are a lot of work, I'm thinking the solution that would take the least effort is a combo of emphasizing the corners of the mouth by pulling them backwards a little, making the chin area smaller and adding a more bestial touch to the lips so that it actually looks like a lion's mouth. So fuller, rounder upper lips can be a solution to that.
Another way of emphasizing the animal shape would be to fix the nose bridge's structure around the eyes.
Also this is just wishful thinking but I really hope we get fang options for them. My character's personality is really shaped by her having those big ol chompers.
Aside from that, everything is perfect about them in my opinion! The body looks amazing, and the fact that the devs used a cheetah as reference for the first reveal of their in game model is really cute! People will have the more human-like face which looks good but I really want them to get the beastial faces right.
Last edited by gatitatatita; 01-08-2024 at 01:04 PM.
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