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  1. #11
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Tsumdere View Post
    The trailer pictomancer was okay, but the in-game looks pretty poor. They could have achieved a light-hearted and colourful vibe without going straight for the flat cartoon PNGs.
    i mean theyre 1. a painter. paint is generally 2D, also japan has a huge history with cartooning, so making it make a traditional sumi-e painter is more asthetically in line with them anyway
    (0)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  2. #12
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    441
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by sindriiisgaming View Post
    painter irl - paints generally are not neon unless you buy them that way. ink, oil, acrylic, watercolour and gouache are all matt (yes even watercolour right out the tube)
    so making them neon wouldnt make sense

    (i have a higher national certificate in fine art)
    One can argue that the paint is infused with Aether which gives the paint its 'neon' glow.

    Quote Originally Posted by sindriiisgaming View Post
    i mean theyre 1. a painter. paint is generally 2D, also japan has a huge history with cartooning, so making it make a traditional sumi-e painter is more asthetically in line with them anyway
    The landscape artwork looked fine in the job trailer. The biggest offender is the flat, png looking paint streaks through the air, which just looks awful and out of place in this game.

    The animation effects don't even match either. The moogle looks wet, the stone gaol looks smudged and blurry, and the iceblock is sharp and looks like plastic.

    Not sure if they were even going for a certain style based on what was shown so far. It just looks bad.
    (17)
    Last edited by MisterNublet; 01-08-2024 at 07:08 AM.

  3. #13
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Nothing that won't be fixed with Reshade.

    FFXIV's out of the box look has always had a bit of a brown dull tint to it.

    I'm hopeful that between the above mentioned reshade and not having YouTube crush any finer graduation in the paint effects, it'll hopefully look better in person.
    (6)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #14
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by sindriiisgaming View Post
    i mean theyre 1. a painter. paint is generally 2D, also japan has a huge history with cartooning, so making it make a traditional sumi-e painter is more asthetically in line with them anyway
    Flat doesn't automatically mean 2D. Flat when talking about art can mean: lacking depth and nuisance, dull, uniform, and matte. The skills shown are easily described as flat.

    I don't see how Japan having a history of cartooning is relevant. I had a Mickey Mouse painting game on my PC back in 1999 that used similar graphics to the trailer. Also sumi-e is not cartooning. I don't know where you got that from. Not everything that comes out of Japan is anime.
    (9)

  5. #15
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,159
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    I love the current almost cel-shaded look on the spells.
    (2)

  6. #16
    Player
    Sean-bandia's Avatar
    Join Date
    Jul 2020
    Posts
    5
    Character
    Nuare Rince
    World
    Faerie
    Main Class
    Fisher Lv 90
    Final Fantasy XIV can make you laugh at times, but more often it is a matter of grim determination or heart-wrenching pain. The thought of splotching eternally comic-book bright paint about in those moments is, at best, insensitive. It would be sure to jar you out of the story.
    (9)

  7. #17
    Player
    NonBinaryNyan's Avatar
    Join Date
    Aug 2023
    Posts
    62
    Character
    Dubhlainn Bree'a
    World
    Excalibur
    Main Class
    Bard Lv 93
    Please do NOT make them more neon, please do NOT make them brighter. I am really looking forward to playing Pictomancer, but that would really lessen my enjoyment of the game and ability to play--there are already too many bright-flash-ow things in game. I really want to be able to enjoy the battle moves without making my head hurt.
    (1)

  8. #18
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,068
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sebazy View Post
    Nothing that won't be fixed with Reshade.

    FFXIV's out of the box look has always had a bit of a brown dull tint to it.

    I'm hopeful that between the above mentioned reshade and not having YouTube crush any finer graduation in the paint effects, it'll hopefully look better in person.
    ReShade can fix a lot of things, jarring difference in art direction is not one of them.
    Unless you use the black and white comic filter I guess.
    (4)
    Last edited by Absurdity; 01-08-2024 at 11:54 AM.

  9. #19
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Limecat View Post
    Neon would be neat, but I like the slightly pastel look and the way they actually made the spell effects sort of cel-shaded, emphasizing that you are actually painting them into the world rather than just summoning elemental blasts. I suspect I'm going to like it a lot, but by god we had better get a butterfly swarm ability like in the trailer.
    Sometimes actions in the trailers are reflected ingame... If I could bet, that thing Krile painted (forgot the name, the ore creature) is the LB3.
    (1)

  10. #20
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,689
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raikai View Post
    Sometimes actions in the trailers are reflected ingame... If I could bet, that thing Krile painted (forgot the name, the ore creature) is the LB3.
    Hoping Star Prism ends up being LB3… I’d love to see what they can do with that!
    (0)

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