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  1. #1
    Player
    Rikos's Avatar
    Join Date
    Jun 2015
    Posts
    30
    Character
    Rikos Monteflow
    World
    Behemoth
    Main Class
    Conjurer Lv 100

    Pictomancer skills more neon like PLEASE

    In the trailer we see pictomancer do skiils more neon like , in the job annoucement they are more matte , can we have they more like in the trailler, neon?

    PLEASE???
    (17)

  2. #2
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    433
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    I'm not feeling it. Krile in the trailer had me hyped with the aether-like, neon paint and animations, but that job trailer killed that hype instantly. The animations looked boring and the effects looked incongruous and awful. E.g the "ice block and glossy moogle".

    The only thing that could save the job for me if it had some incredible gameplay while having battle effects disabled.
    (30)

  3. #3
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,032
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    I like to think that Pictomancer starts with the simple drawings and matching of colors, and as they level up. They unlock more advanced/Difficult to paint paintings and so on to reflect the progress.
    (4)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Not every job has to be to my vibes, but I would have to say the trailer variant of the job, to me, was more interesting than the in-game variant and if they could match that vibe more it might be better (for those with my tastes at least). Looked like splatoons or fall guys inspired art, which isn't bad in a general sense, but is very young and quite different that other art we have... So it feels a bit jarring or out of place (to my eyes).

    Though the whole theme is on the 'just okay' side of things (for me). Again, that doesn't mean it's wrong inherently so long as it is fitting a vibe others had wanted.
    (12)
    Last edited by Shougun; 01-08-2024 at 05:49 AM.

  5. #5
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,626
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Shougun View Post
    Not every job has to be to my vibes, but I would have to say the trailer variant of the job, to me, was more interesting than the in-game variant and if they could match that vibe more it might be better (for those with my tastes at least). Looked like splatoons or fall guys inspired art, which isn't bad in a general sense, but is very young and quite different that other art we have... So it feels a bit jarring or out of place (to my eyes).

    Though the whole theme is on the 'just okay' side of things. Again, that doesn't mean it's wrong inherently so long as it is fitting a vibe others had wanted.
    I agree, and that’s as someone who’s thrilled to actually have Pictomancer! lol I’d much rather see the trailer-style look, and I’m really hoping the in-game example is just a preliminary idea or work in progress. I don’t want it to look so out of place with the rest of the job animations.
    (10)

  6. #6
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    The trailer pictomancer was okay, but the in-game looks pretty poor. They could have achieved a light-hearted and colourful vibe without going straight for the flat cartoon PNGs.
    (15)

  7. #7
    Player
    Join Date
    Oct 2021
    Posts
    959
    I'm really hoping the actual gameplay of Pictomancer is engaging and fun. The trailer looks great and the in game visuals look so out of place and like they belong in Fortnite or something.
    (10)

  8. #8
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Rikos View Post
    In the trailer we see pictomancer do skills more neon like , in the job announcement they are more matte , can we have they more like in the trailer, neon?

    PLEASE???
    I was surprised by the apparent discrepancy too. The trailer has the abilities as bright as fireworks; but, the job announcement has them appear like something from a Tex Avery cartoon.

    It's not a job killer for me. However, I would prefer something like painting with light in the game environment rather than the appearance of acrylics applied as an opaque overlay on the screen.

    Quote Originally Posted by Kranel_San View Post
    I like to think that Pictomancer starts with the simple drawings and matching of colors, and as they level up. They unlock more advanced/Difficult to paint paintings and so on to reflect the progress.
    That's an interesting idea!
    (7)
    Last edited by Kacho_Nacho; 01-08-2024 at 06:00 AM.

  9. #9
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Neon would be neat, but I like the slightly pastel look and the way they actually made the spell effects sort of cel-shaded, emphasizing that you are actually painting them into the world rather than just summoning elemental blasts. I suspect I'm going to like it a lot, but by god we had better get a butterfly swarm ability like in the trailer.
    (5)

  10. #10
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rikos View Post
    In the trailer we see pictomancer do skiils more neon like , in the job annoucement they are more matte , can we have they more like in the trailler, neon?

    PLEASE???
    painter irl - paints generally are not neon unless you buy them that way. ink, oil, acrylic, watercolour and gouache are all matt (yes even watercolour right out the tube)
    so making them neon wouldnt make sense

    (i have a higher national certificate in fine art)
    (2)
    Last edited by sindriiisgaming; 01-08-2024 at 06:38 AM.

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