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  1. #21
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sebazy View Post
    That would depend if you consider an experienced, competent healer main that understands the game's systems to a decent level an 'average player'. Sadly the role is so shallow at this point that I suspect the 'average player' doesn't go down the rabbit hole far enough to realise just how bad a state it's in right now.

    And yes, I imagine it's low down on your list because you've not gotten to the point of realising it's an issue yet (Even though you have experienced it).
    That's my point. The number of people who care is a minority, and therefore the chances of one being present (and choosing to ask the question) is low.

    People simply do not collectively care about it as much as you think they should.

    And no, I have not "not gotten to the point of realising it's an issue". It is simply not an issue for me, and may or may not ever become one. It is only an issue to people who take issue with it.
    (3)
    Last edited by Iscah; 01-02-2024 at 10:30 PM.

  2. #22
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    It's sadly just not the changes we actually need. Like shortening the patch cycle, fixing savage loot unlock, increasing the longevity of content and improving the combat system. Its not what we really need for DT honestly and I can't see this game lasting more than 5 years if nothing is done
    I guarantee you are wrong. This game will last more than 5 years if the devs continue with the current content cycle and do not divert from it at all.
    (0)

  3. #23
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by sindriiisgaming View Post
    It's sadly just not the changes we actually need. Like shortening the patch cycle, fixing savage loot unlock, increasing the longevity of content and improving the combat system. Its not what we really need for DT honestly and I can't see this game lasting more than 5 years if nothing is done
    Dude just bail here right now. This is your chance. How much more copium do you need?
    (1)

  4. #24
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Iscah View Post
    People simply do not collectively care about it as much as you think they should.

    And no, I have not "not gotten to the point of realising it's an issue". It is simply not an issue for me, and may or may not ever become one. It is only an issue to people who take issue with it.
    My suspicion is that when they get to the point where they realise that the role is a burning dumpster and simply walk or switch role. Those that stick around and persevere are a pretty wild minority at this point IMO, I'm not going to deny that.

    IMO it's a question that's progressively going to get more and more important as the steady influx of new players starts to dry up. Seemingly that's not an issue just yet, but that point comes for every MMO eventually and as it stands I don't think Yoshida will have an answer.
    (14)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #25
    Player
    RaideDuku's Avatar
    Join Date
    Oct 2013
    Posts
    448
    Character
    Raide Duku
    World
    Adamantoise
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    It's sadly just not the changes we actually need. Like shortening the patch cycle, fixing savage loot unlock, increasing the longevity of content and improving the combat system. Its not what we really need for DT honestly and I can't see this game lasting more than 5 years if nothing is done
    Damn man. That sucks. Guess you should quit. No sense in playing and paying for a dying game. Me? Oh, I'm a walking physical manifestation of poor life choices. I'm good.
    (1)

  6. #26
    Player
    Caro178's Avatar
    Join Date
    Aug 2022
    Posts
    325
    Character
    Caro Calise
    World
    Ultros
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sebazy View Post
    My suspicion is that when they get to the point where they realise that the role is a burning dumpster and simply walk or switch role. Those that stick around and persevere are a pretty wild minority at this point IMO, I'm not going to deny that.

    IMO it's a question that's progressively going to get more and more important as the steady influx of new players starts to dry up. Seemingly that's not an issue just yet, but that point comes for every MMO eventually and as it stands I don't think Yoshida will have an answer.
    Your average person who rolled dps or tank as their first job tends to be more of the persuasion that healers are intimidating due to potential wipe causing factors and increased visibility of mistakes. I've had that exact conversation with sprouts and even players at endgame who refuse to touch healers because they believe due to either word of mouth or past experiences that it's an intimidating role where your mistakes can lead to your party failing to clear a boss and having to restart which to them is a mortifying possibility. Statistically healer has also been the least played role at endgame from the beginning before and after the supposed guttings. That has never not been the case so your theory that people quit healer due to simplification doesn't hold much weight. The role is no less popular now than it was in the past - the stats are about the same as ever.

    TLDR it's true that your average player doesn't care as much as you might think because they believe healer jobs are intimidating anyway. Overall it does not surprise me to see this entirely ignored when they could ask about Viera/Hrothgar headgear or glamour plates.
    (2)

  7. #27
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,663
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    No new glam plates for awhile then, which is kind of disappointing with 2 new classes being added… but more character creation options sounds good! Although I wonder what specifically they have in mind… hoping it’s actually more options and not just fine-tuning of what’s already there.

    Glad that housing item slots are on the priority list, hoping we get more details on that and the whole “housing mirage” thing soon.
    (0)

  8. #28
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Oizen View Post
    I'd be careful believing these one off answers from tiny interviews before an expac drops. We're currently in the "promise the world" phase and they're going to say exactly what people want to hear.

    I don't want to just call them liars about things like this but development takes a while and plans change so don't get too excited about anything because this is all probably a very long time off.
    If we're in "promise the world stage" and Yoshi is saying "low priority this" "can't do that (mch box)" I fear for what the future holds /s

    Quote Originally Posted by Caro178 View Post
    Your average person who rolled dps or tank as their first job tends to be more of the persuasion that healers are intimidating due to potential wipe causing factors and increased visibility of mistakes. I've had that exact conversation with sprouts and even players at endgame who refuse to touch healers because they believe due to either word of mouth or past experiences that it's an intimidating role where your mistakes can lead to your party failing to clear a boss and having to restart which to them is a mortifying possibility. Statistically healer has also been the least played role at endgame from the beginning before and after the supposed guttings. That has never not been the case so your theory that people quit healer due to simplification doesn't hold much weight. The role is no less popular now than it was in the past - the stats are about the same as ever.

    TLDR it's true that your average player doesn't care as much as you might think because they believe healer jobs are intimidating anyway. Overall it does not surprise me to see this entirely ignored when they could ask about Viera/Hrothgar headgear or glamour plates.
    Respectfully, a lot of "healer issues" come down to bad tanks not using their mitigations properly or completely ignoring potions in low level content (which heal for a massive amount on a low 1m CD) especially with how self sustaining tanks are these days.
    (3)
    Last edited by Deceptus; 01-03-2024 at 12:02 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #29
    Player
    Heavenchild's Avatar
    Join Date
    Apr 2020
    Location
    Ul'dah
    Posts
    584
    Character
    Sapphire Heavenchild
    World
    Shiva
    Main Class
    Paladin Lv 90
    To be honest the answers are disappointing to me. Most important things have no priority? Wow.
    Please be patient? For another 4 years? I think people were already patient enough.

    And from his answers we also see that they don't plan a real change in the char creator. It makes no sense not to do it together with the graphical update. It just means that they won't do much. Maybe I am wrong, but for me it sounds like this.

    And as a main MCH I really don't like this 'lunchbox'. At least they could make it prettier. ^^"

    In games like this, where 'collecting stuff' is one of the main activities, it should be a high priority to find ways that people can do this activity. I've lost interest in collecting glamour, relics and housing items years ago just because of the system. I ran out of space. And I already have 3 additional retainers.

    If it's really so hard to add things to the game code, then it would be maybe better to hire a team to rebuild the game from scratch and then give the players the opportunity to transfer all their characters and stuff into the new game.
    (4)
    Last edited by Heavenchild; 01-03-2024 at 12:52 AM.

  10. #30
    Player
    Caro178's Avatar
    Join Date
    Aug 2022
    Posts
    325
    Character
    Caro Calise
    World
    Ultros
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Deceptus View Post
    Respectfully, a lot of "healer issues" come down to bad tanks not using their mitigations properly or completely ignoring potions in low level content (which heal for a massive amount on a low 1m CD) especially with how self sustaining tanks are these days.
    Nowhere did I say my post was my perspective - it was me sharing the perspectives of others I've interacted with to answer the question posed between Iscah and the other poster (re: why nobody asked YoshiP about healer changes). It wasn't a discussion about what exactly, if anything, is wrong with healers as a role. That's not really a conversation that interests me much because I have my own opinions as someone who played healer in savage and ultimate all through EW.
    (0)

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