Quote Originally Posted by Shurrikhan View Post
And there's the contrast: XIV has no difficulty levels beyond the normals. It's less of a steamroll than WoW's normals (minus the occasional over-/better-tuned Timewalking while leveling), but there's no other options.
This is partly true. But WoW dungeons from vanilla and TBC required CC, strategy good group composition and tanks would only pull a pack at a time. Sometimes you would even have to pull strategically or risk aggroing another pack which would result in a wipe.

And classic dungeons like Blackrock Depths and Maraudon could take hours to complete fully.

Wrath of the Lich King is what started the YOLO pull everything, with dungeons being super easy, barely an inconvenience. Players, similar to what is happening now in this community, began complaining that dungeons were way too easy. So Blizzard responded in the next expansion Cataclysm, by making dungeons a lot more challenging.

Everyone hated it.

So, they went back to the YOLO pull snoozefest and that's where they've been ever since. If you want a greater challenge, you have to run mythics. Maybe players here want something similar. I will say this may be a case of forum posters not being what the majority of the playerbase actually wants.