
Originally Posted by
Mayhemmer
I actually think individual boss mechanics in dungeons are interesting enough, and trash packs are... okay, so long as they aren't just spamming AoE puddles on random party members every 3 seconds, which happens in a few dungeons and I will always hate unconditionally. Boss mechanics, I think, are complex enough to give that puzzle-solving challenge to first-timers. Additionally, a lot of them are also designed in a way to not JUST effect inexperienced players who don't immediately know the solution. Plenty of mechanics effect the entire group of done incorrectly, which I do like because, if anything, it adds a bit more challenge to work around for experienced players.
So, when it comes to actual difficulty and time-to-kill, I'm mostly satisfied. There's just two issues I have with dungeons, and by extension, other """leveling methods""" the game provides. That being dungeon design, and viability for leveling.
I'd just like dungeons to steer a bit away from the [hallway with two trash packs > wall > boss > hallway trash x2 > wall > boss >] formula. I don't think I need to elaborate, it's been parroted to death at this point.
As for leveling, dungeons, or rather roulettes, still remain the fastest way, and if you don't have any more roulettes, you just spam your highest dungeon. I'd like to have alternatives in Dawntrail that are ACTUAL alternatives, from the start. Not 3 months after launch. You say WoW's leveling process is dull, but to me, XIV's is just as dull when leveling other jobs. I've recently been playing WoW, and going through Legion and BFA campaigns on two separate characters, and while the storylines may not be the fastest way to level, it's a breath of fresh air to actually have overworld content be a means of leveling. Comparatively, I'm just about out of patience for XIV's approach to MSQ questing when leveling.
If XIV's overworld sidequests actually felt worth doing for experience, and weren't so SLOW, then I'd be happy to do them. I've grown to hate quest pacing in general in XIV, so WoW not throwing a hand in my face while side characters exposition their life stories at me while I stand there with cement boots feels wonderful.