Quick preface. I have been playing WoW: Dragonflight for the past month or so and got a character to max level over there. I am maining a Havoc Demon Hunter. (It kind of goes with my reaper main here.)

It takes no time at all to level a toon in WoW and it is an overall very shallow and empty experience, as most of the WoW community will readily tell you. (Just take a peep at their forums. It's just as bad as this one.)

But running dungeons is still the fastest way to level up, so I ran a bunch of Dragonflight dungeons and previous expansion dungeons on the way to level 60.

The dungeons are a complete joke, even at level 70. Everyone just ignores mechanics and the vast majority of boss fights are tank and spanks and they die in seconds. These are normal dungeons and if you want a greater challenge you run mythics, but normal dungeons is how you level.

Compare that to FFXIV dungeons where everything past level 50 has myriad one-shot mechanics that require you to be aware of your surroundings and to watch what the boss is doing. You are constantly tap dancing and doing the Hokey Pokey to avoid instant death. Especially in Expert dungeons.

I didn't have a care in the world while running WoW dungeons because mechanics in normal dungeons are inconsequential. I do, however, have to pay attention in roulettes because the moment I get complacent after running the same dungeon over and over again, I can die instantly. And sometimes do!

So, in your opinion, when you say dungeons here are too easy, what kind of challenge level are you looking for exactly? Should everything be on the level of Criterion dungeons?